Published inWildlife Studios Tech BlogCanary deployment in Kubernetes: how to use the patternAvoid all or nothing situations when releasing new code to productionDec 8, 2020Dec 8, 2020
Published inWildlife Studios Tech BlogTesting Golang code: our approach at WildlifeFind out the most important bits there is to know about testing in Go, according to Backend Engineer Yuri Brito.Sep 21, 2020A response icon2Sep 21, 2020A response icon2
Published inWildlife Studios Tech BlogIt’s a no Go: handling errors in GolangOne of the most ubiquitous things in Go are functions with two, or more, return values, where most often than not, the last one is an errorJun 29, 2020Jun 29, 2020
Published inWildlife Studios Tech BlogWhen, what and how to optimize (Go) softwareI haven’t met a developer that purposefully builds non-performant software. On the contrary, premature optimization is one of the most…Apr 30, 2020A response icon1Apr 30, 2020A response icon1
Published inWildlife Studios Tech BlogHow I write (Go) backend systemsAt Wildlife we have an incredible variety of backend systems with all sorts of complexities.Mar 4, 2020A response icon1Mar 4, 2020A response icon1