Zachary BuffoneSingletons, PubSub, and Events — Data Flow Paradigms for Game DevA concise guide on three popular models for managing data in your games.Mar 9, 2022Mar 9, 2022
Zachary BuffonePhagocytosis DevLog #2 — Environment Interactions and DialogThis is the second devlog for Phagocytosis, a game I am in the early phases of developing.Jul 15, 2019Jul 15, 2019
Zachary BuffonePhagocytosis DevLog #1 —Abilities, Player Movement, and Modifiable ConstantsThis is the first devlog for Phagocytosis, a game I am in the early phases of developing.Jul 8, 2019Jul 8, 2019
Zachary Buffone2D Platformer Movement in UnityMovement is important aspect of every game. Platformers are based on how the player moves around the game world, and if movement is bad…Jun 24, 20192Jun 24, 20192