Zach BohnGame Design Critique — Mass Effect Andromeda: The Friction of ExplorationNothing captures the imagination like cresting that hillside and looking out over a strange new alien landscape. And nothing destroys the…Apr 16, 2017Apr 16, 2017
Zach BohnGame Design Critique — Guild Wars 2: Disincentivizing Build ExperimentationProgression systems are not simple things to critique, they’re monumental gears that in turn move and shape nearly every aspect of a game…Mar 29, 2017Mar 29, 2017
Zach BohnGames Design Critique - Horizon Zero Dawn: Robot Combat RolesThe Robots are a pillar of Horizon. Not only do they provide an iconic feature in their visual development, but their gameplay, locomotion…Mar 27, 2017Mar 27, 2017