Ankit BuddhirajuinThe Ugly MonsterOn Games, Part 5: Hell is Other PeopleHuman psychology complicates our notion of the “best” move.12 min read·Aug 30, 2020--1--1
Ankit BuddhirajuinThe Ugly MonsterOn Games, Part 4: WinningIn games, “power” and “influence” are analogous to the “cost” and “unrealized gain” of a portfolio in a market economy.17 min read·Aug 25, 2020----
Ankit BuddhirajuinThe Ugly MonsterOn Games, Part 3: Perfect Information GamesIn this article, I talk about perfect information games in the context of the market economy framework from Part 1 of this series.10 min read·Aug 17, 2020----
Ankit BuddhirajuinThe Ugly MonsterOn Games, Part 2: Social Deduction GamesIn this article, I give an overview of the social deduction game landscape and ground it in a market economy framework.15 min read·Aug 10, 2020--1--1
Ankit BuddhirajuinThe Ugly MonsterGames as Market Economies | On Games, Part 1This is the first in a series of articles about frameworks for thinking about games and game design.11 min read·Aug 1, 2020--1--1
Ankit BuddhirajuinGame Design FundamentalsNarrative ArchitectureSome examples:1 min read·May 5, 2020----
Ankit BuddhirajuinGame Design FundamentalsLessons from Escape Rooms: Sketch notes1 min read·May 5, 2020----