Zerihun M.Setting Up GLFW, GLEW, and GLM in Microsoft Visual Studio 2022Setting up a powerful OpenGL development environment in Microsoft Visual Studio 2022 with the help of GLFW (for window and input handling)…Sep 19Sep 19
Zerihun M.Rendering Text in OpenGL: Using Bitmap FontsHey there! Today, we’re going to explore something cool — how to display text in your OpenGL programs using bitmap fonts. Text can be…Sep 2Sep 2
Zerihun M.Lighting Basics: Adding a Light Source to Your Scene in OpenGLHey there! In this guide, we’re going to dive into the world of lighting in OpenGL. Just like in real life, light is essential in a 3D…Aug 27Aug 27
Zerihun M.Texture Mapping: Applying Textures to a Cube in OpenGLWelcome back to our OpenGL adventure! Have you ever thought about how cool it would be to make your 3D objects look more realistic, like…Aug 24Aug 24
Zerihun M.Camera System in OpenGL with Perspective ProjectionWelcome back to our OpenGL journey! So far, we’ve learned how to draw shapes, move them around, and even make them look 3D. But have you…Aug 17Aug 17
Zerihun M.OpenGL’s Depth Buffer for 3D RenderingWelcome back to our OpenGL adventure! So far, we’ve learned how to draw shapes, move them around, and even animate them. Now, we’re going…Aug 17Aug 17
Zerihun M.Animating Your OpenGL Scene: Basic Movement and RotationWelcome back to our OpenGL journey! So far, we’ve learned how to draw shapes and move them around using input from the keyboard and mouse…Aug 16Aug 16
Zerihun M.Transformation in OpenGL: Translation, Rotation and ScalingWelcome back to our OpenGL journey! So far, we’ve learned how to draw shapes and handle input with the keyboard and mouse. Now, let’s take…Aug 16Aug 16
Zerihun M.Handling Input in OpenGL: Keyboard and Mouse ControlsWelcome back to our OpenGL adventure! So far, we’ve learned how to draw shapes and understand the basics of the OpenGL pipeline. But what…Aug 15Aug 15