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Photo by Paul Esch-Laurent on Unsplash

The last lecture by Anna-Kaisa Kultima points out some interesting insight from the game developer perspective. This lecture is quite different from the previous lectures because rather than discussing the games as “object”, but she points out the games “people” who created the games as the main focus. Most of the insight that she gave from the last lecture mostly based on her empirical studies on Game Jams. Value of the games important to be defined before we created some games.

My academic background as a Designer (especially as Service Designer) makes me more aware of human needs and behaviour. So, based on my experience in participating in a game jam event and some games development, comes up some Games Value that I think it’s important to consider before we creating games. …


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Photo by Thought Catalog on Unsplash

This story is part of Games Design Course Series, where comes from the reflection essay that I wrote for game design course in Aalto.

The last lecture by Petri Ikonen, Creative Director for Tracktwenty, EA Games making me too see mobile games in different perspective. I’m amazed when he stated that one of his games studio, Sim City Build It, actually has more players if compared with a total player who playing Sim City series. …


This story is part of Games Design Course Series, where comes from the reflection essay that I wrote for game design course in Aalto.

Level design is also an important element to create a playful experience when we playing games. …

About

Izzan Bacharrudin S.

Person who has believe that the purpose of design is to solving problem, either it is a tangible or intangible form. izzanbs.com

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