Build systems for Sublime Text 2
I have been using Sublime Text 2 as my primary text editor. It’s not as much bloated as Visual Studio or Eclipse and it’s not as much hard to learn as Vim/Emacs (Sorry folks! I don’t have that much time to spare). But it’s highly extensible, customizable and light-weight to use, so this is the program I’ve been firing since 2012.
I’ve been using Code::Blocks for C++ dev and NetBeans for Java so I needed to rewrite the ST2 build systems for C/C++ and Java. It enabled me to use both the editors without altering my workflow and duplicate installation of compilers.
C++
(using Code::Blocks’ mingw32)
{"cmd":["g++","${file}","-o","${file_path}/${file_base_name}"],"file_regex":"^(..[^:]*):([0-9]+):?([0-9]+)?:? (.*)$","working_dir":"${file_path}","selector":"source.c, source.c++","shell":"true","variants":[{"name":"Run","cmd":["start","C:\\Progra~2\\CodeBlocks\\cb_console_runner.exe","$file_base_name"]}]}
###Java
{"cmd":["C:\\Progra~2\\Java\\jdk1.7.0_40\\bin\\javac","$file"],"file_regex":"^(...*?):([0-9]*):?([0-9]*)","selector":"source.java","variants":[{"name":"Run","cmd":["C:\\Progra~2\\Java\\jdk1.7.0_40\\bin\\java.exe","$file_base_name"]}]}
Originally published at abhnv.com on November 13, 2013.