AccessibleAI
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AccessibleAI

Teaching AI to Lie at Card Games

Applying Probabilistic Modelling to One Night Ultimate Werewolf

I taught an AI to lie at my favorite card game.

In this article, I’ll explore how I did that and what considerations I had to make while designing an artificial intelligence to play a social deduction-based card game. I’ll also discuss where the project is headed and the…

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Matt Eland

I help people love writing code through writing, speaking, and teaching on Software Engineering & Data Science