Game from scratch with C++ and SFML (2)
Our first window & game loop
This article is part of the series “Game from scratch with C++ and SFML”.
1) Introduction
2) Our first window & game loop
3) The state manager
4) Adding our player
5) Cleaning up with an object manager
6) Add the ball
7) The AI !
8) Finishing up the game
In this chapter, we are going to create an application, open our first window using SFML and code our game loop.