Artistic representations of the Metaverse, Virtual Reality, and Augmented Reality.

Metaverse? Not sure, but WebXR? Hell yes!

One of the core technologies of the future Internet, that we are already using for applications beyond entertainment.

LucianoSphere (Luciano Abriata, PhD)
Age of Awareness
Published in
9 min readDec 13, 2021

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You may have heard these last weeks about the Metaverse. My own definition of it, convoluted from the heterogeneous definitions I’ve found around, is that “the Metaverse is a means of manufacturing immersive digital spaces for human activities integrating social networks and virtual economies through a blend of virtual and physical spaces”. The hope (and hype!) is that current technologies for augmented reality (AR), virtual reality (VR), and high-speed Internet will allow for a seamless flow of our lives at the edge of physical and virtual worlds. Possibly even unconscious in the farther future?

I feel all this is a bit creepy but at the same time stands as an opportunity for the further development of mankind, perhaps even a new technological revolution. If used correctly of course, like with all technologies. What is surely certain is that the development of the Metaverse (or whatever comes out in our attempt to build it if it fails) implies a burst in the range of actual applications of tools like VR and AR to our lives and a motivation for the development of novel technologies. Let’s give here a look into this future, by building on the present.

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LucianoSphere (Luciano Abriata, PhD)
Age of Awareness

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