Lessons and Tips from Using MidJourney

Abe Yang
All By Design
Published in
3 min readOct 11, 2022

I recently worked a proof-of-concept website that used a combination of MidJourney, Rive, and Framer¹. It’s a choose-your-own-adventure story, and while I’d love to polish it up some more, I’m pretty happy with how it turned out… given that I’ve only spent two days on it!

In this article, I’m going to write about some key takeaways from my experience with MidJourney.

“Styles” is key to consistency

Adding “XYZ style” makes MJ much more consistent to that style.

Many of the images on my site used “Studio Ghibli style.”

PS: what about mixing more than one style?

It’s neat to see results, but very difficult to keep it consistent.

Some styles are better suited for characters than others

If you check my website, you’ll notice that when I introduce key characters, there’s a shift in style.

That’s because some styles are better fit for certain visuals.

In my case, “octane render” produced more interesting characters.

Now, is this ideal when trying to produce a cohesive narrative?

No.

Is it good to know when you’re on a time crunch and need to produce something?

Absolutely. ✌️

Bringing in an image reference definitely helps

Left: MidJourney’s attempts at “hole in the ground” with no reference. Right: MJ after including a photo reference

In my case, MidJourney had a hard time interpreting “hole in the ground inside a cave” (left) before I fed an actual photo to it (right).

On the search for consistency

With all that said, it’s still extremely difficult to bring about consistency, through and through.

Would be cool if folks at MidJourney bring in the magical touch that the Corridor crew did with Stable Diffusion—

Also check out this guide to making MJ images more consistent for characters. I wasn’t able to implement this, but it looks promising!

Bonus

MidJourney is great for logo concepts too.

That’s all folks!

Thanks for checking this out. Also check out the story page, and lemme know what you think!

[1] There’s also Figma (of course!), and some really cool new stuff using Photoshop (like their Neural networks)!

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Abe Yang
All By Design

Motion UX Designer. Workshop Speaker. College Mentor.