Screen Capturing and Streaming With Python
Recently I’ve been considering developing artificial intelligence to play some of the games in my steam library. Most games, unlike StarCraft 2, lack an API for developers to hook into the game to observe the environment and make decisions. Therefore, more primitive methods have to be used for these two operations. In this post, I discuss the former, i.e. gathering data from an application, which, in my case, can be used to train machine learning models however I’m sure there are many other uses for this functionality.