Shapes with Paths using SwiftUI Part4
A compendium of shapes using paths
In part 1, 2 and 3 of this series I covered isosceles polygons, the majority of triangles you could imagine, parallelograms and trapezoids and even random polygons; putting together routines to build them using methods based on circles. You can find the stories here. Shapes that you can mutate and animate to your hearts content in code.