Wayward Souls

A review.


I’ve got a soft spot for Roguelikes, games that randomize a large part, if not all, of the gameplay. My current favorite is Wayward Souls, which combines the look of classic 16-bit action RPGs like Secret of Mana, with randomized dungeons. Pick a class, there are several and more coming as you complete parts of the game, and fight through the floors. Each class is represented by a character who’s got a story, albeit a paper thin one, and requires different play styles due to various forms of attack and defense. Throughout the dungeons you’ll tweak this even more by using the forge and thus getting new or revamped abilities.


Enemies drop coins, and these are what you’ll use to level up your characters. Because you’ll die, over and over again, and it’s not until you’ve strengthen your skills that you’ll make any serious progress. All upgrades are kept, per class, and when you complete a part of the tower that is the center of Wayward Souls you can start in the new area. That should come as a relief for most players, as the starting area, the mines, will get old fast.


Dialogue and cutscenes tell the stories for the characters

The controls are impressive for a touchscreen game that can get fairly frantic at times. Swipe and hold with your left thumb for moving, and tap or swipe up or down with your right to do various forms of attacks. It’s simple and well executed, but I still can’t help but hope that the promised update that brings support for MFi controllers (related: MFi controller review) is around the corner. This is a game I want to play with my Steelseries Stratus, although that’s not stopping me from almost daily sessions on the iPad mini.

Wayward Souls have already gotten major updates, and with each one the price of the game’s going up. That’s a novel approach, one I approve of, so be sure to pick the game up soon to save $1 until the next update drops. This one’s a keeper, with tons of gameplay already, and more to come.


  • What? Action RPG Roguelike with gorgeous graphics
  • Played on? iPad mini with retina display and iPhone 5s
  • How much? $6 (universal app)
  • Worth playing? Absolutely!

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