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How Do We Attain Mass Adoption? These 5 thought leaders tell us how!

Being in a budding industry where cutting-edge technology meets creativity and immersive experiences, thoughts of reaching mainstream adoption have struck us quite a few times. Spreading the utilities of blockchain gaming around the world and giving any player the freedom and opportunity to experience a better way of gaming is what mass adoption is all about. Still in its infancy compared to the traditional gaming industry, the GameFi sector has an important checklist to achieve if it is to attain its vision. With almost 3.2 billion gaming enthusiasts around the world, striving for a better future for gamers aligned with the overall ethos of the industry is what every single pioneer in blockchain gaming is working for. Having said that, you must be thinking, “Well, the vision is definitely bedazzling, but how do we attain it?”

To tell us how, 5 thought leaders took center stage at the recently held Dcentral Miami blockchain conference, where innovators and blockchain fans gathered to network, learn, and share knowledge. Representing Arcade, Jorge, our CMO, was part of a fantastic lineup that included Dr. Jpeg from Non-Fungible Arcade, Hustlepedia, and Ian Bentley and Scott Herman from Wagmi Games. Talking on the topic of “Mass Adoption for Web3 Games and In-Game Ownership,” the following paragraphs entail a quick recap of the 30-minute alpha-filled discussion.

Before we begin, if you’ve got the time and prefer visuals, we’ve got you covered. Have a look at the full 30-minute discussion right here —

First and foremost, the speakers appreciated everyone who was present for taking the time to be there. Keeping first things first, they stated that, while the overall blockchain industry has been in a bear market for the past few months, the blockchain gaming sector has seen more than $7 billion enter the ecosystem during the same time period, which does not appear to be signs of a bear market to them. Scott added that just like publishing videos on YouTube was framed as idiotic back in 2009, every nascent industry will continue to receive pushback until its true potential is discovered. With blockchain gaming, we are not trying to change what gaming once was; we are simply trying to improve it, said the speakers. Staying away from complex words associated with blockchains such as “NFTs” and whatnot and instead simplifying and educating the traditional users on what blockchain gaming offers the overall game experience and the players at the most fundamental level is what will onboard them.

Without bombarding them with crappy tokenomics and overstated unattainable roadmaps, creating an ecosystem that thrives with high-quality fun games that include added functionality that gamers deserve, such as being able to have digital ownership of one’s assets, having a say in game creation and governance, tradability of in-game items, and the ability to earn based on your skill in multiple ways that are not limited to e-sport players, will incentivize average gamers to flock into blockchain gaming. Because, if both Web3 and Web2 offer fun and quality games, what would set Web3 apart is its brand-new ways of enhancing the user experience with various utilities, as mentioned above.

The speakers went on to mention that spending real money inside games has not been a “new” thing. Players have been engaging in billions of microtransactions inside games for years, but who has been profiting from these microtransactions? It’s surely not the users. “At the entry level, focusing on building a game that is familiar to traditional players and, as users get familiarized with the in-game ecosystem, introducing the added utilities of GameFi through education when players want to take the leap is what Web3 studios should prioritize,” said Ian when mentioning his opinion on how to bring on mass adoption. Adding to the conversation, Hustle and Dr. Jpeg said that building a smooth interface to access the blockchain side of the game and leading the way with gameplay will enable game developers to attract gamers to GameFi rather than attracting crypto natives who are in search of quick profits.

The speakers couldn’t stress enough the overall idea of messaging that revolves around Web3 games, and by understanding the mentality of traditional players, they noted that the focus should be laid on keeping it simple-stupid so that the additional use cases that blockchain offers are communicated in a clear manner. By prioritizing the previously ignored 2 most important parties of gaming, the players and the game developers, it provides Web3 with the ability to introduce features that web2 is not willing to orient into their industry.

Shifting the conversation to the use of tokens inside gaming, the speakers went on to mention that a token’s value should depend on the value that it brings to the table with various utilities rather than speculation. With gamers already familiar with various currencies such as gems and coins relevant to each traditional game, a token within a game makes sense as long as it provides users with actual extra utilities without attracting a pay-to-win model. Without offering a way to buy one’s way to the top, grinding and putting in the time to earn specific rewards should be a concern if a Web3 studio is planning on introducing a token. They also stated that introducing a token for the majority of the game is not required if it does not provide adequate utility.

Without making the purchase of crypto or the need for wallets associated with blockchain a requirement to enter the game and keeping the underlying technology in the backend, it will allow the average player to test and try out the title without going through a multiple-step onboarding process that requires Web3 knowledge. With a broad audience interacting with gaming, the speakers preached about the need to know how to market Web3 gaming to that audience.

Wrapping up the in-depth discussion, the speakers went on to mention that a trend of traditional gaming companies slowly adopting blockchain technology is on the horizon, with Sony and various other big boys getting into the space in multiple ways. They also clarified that a single Call of Duty game takes 3 years and 3 studios to build, and with the GameFi space being in its absolute infancy with only 1.5–2 years on the table, blockchain gaming enthusiasts should acknowledge that they are early and hold on to their seatbelts because we are in for an amazing ride.

The speakers have also experienced gaming through the eyes of developers and understand the revenue model that is integrated with gaming and how fruitful it can be if used for your own objectives. With multibillion dollar traditional gaming companies as a testament to this revenue model, imagine what would happen if we flipped this model to give power back to the users? That’s what blockchain gaming is all about!

About Arcade

At Arcade, token holders gain the opportunity to earn meaningful rewards from sustainable blockchain games without requiring NFT ownership. In-game NFTs owned by Arcade and lent by large NFT Curators are operated by retail and pro-gamers or game guilds to generate in-game rewards that are passed along via our revolutionary Mission Pool infrastructure. Arcade is the leading GameFi infrastructure platform that brings together game developers, guilds, gamers, and gaming enthusiasts to facilitate the mass adoption of GameFi.

Thank you for your valuable time.

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If you have any questions regarding our project, don’t hesitate to drop by our discord. Our team will be delighted to answer any questions you may have.

Ps: We have the best community ever!

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Have a great day and Invest wisely.

If you wanna learn more about how Arcade is changing the future of GameFi, refer to the link below.

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We are the leading infrastructure for #Gamefi 👾 | A platform where yield chasers, gamers, guilds, and game developers can all grow in harmony 🌕 | $ARCADE

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We are the leading infrastructure for #Gamefi 👾 | A platform where yield chasers, gamers, guilds, and game developers can all grow in harmony 🌕 | $ARCADE