Light Trail Rush — Development Update (April 4th 2020)

Improved loading times and more customization!

B2Expand | Light Trail Rush
B2Expand
2 min readApr 30, 2020

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It’s been a few weeks since we launched the beta for Light Trail Rush. Our team has been working relentlessly to improve the user experience and reduce the problems our fans discovered. Thanks to your support, we’ve been able to improve the game a lot.

We thank you! 👏

If you didn’t do that yet, be sure to join us on Discord, or in our newly opened Telegram channel. (or both 😉)

Our latest updates

The team has been making many improvements to things that aren’t visible to the players. For example, our Unity engine is now capable of fragmenting game files. This way only the required data is loaded, resulting in improved loading times, less lag and better user experience. No freeze. No waiting time. 💪

Our awesome team has also been working on ways for you to personalize the game. With our next update (probably launching this weekend!) players can customize their road, which gets drawn when they are the Tracer. In addition, portals can also be customized. These portals appear when the player crashes while playing as the Tracer. In short: more visual customization, and that’s always a good thing! 😍

Renders of colored portals and customized roads. More options are available in-game!

What is Light Trail Rush?

In Light Trail Rush, gamers compete either as a Tracer or a Chaser. The Tracer is the player in the lead who’s designing the track in free flow through space. The competition brawl with each other. They are called Chasers, and they score points by bumping each other off the road in a frenetic confrontation.

Because of these arcade gameplay mechanics, the roads don’t have a traditional finish line. Instead, the match will end when one player reaches the point limit in a six-minute game. Light Trail Rush is one of the most unique and competitive arcade games on the market!

Wishlist Light Trail Rush on Steam: Light Trail Rush

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