P2E vs Ticket System. What’s the difference?

Lucky Girl
Binamon
Published in
2 min readApr 5, 2022

As you may know, we are migrating Binamon from a play-to-earn economy to a ticket system. This change involves a more sustainable economy for the metaverse, but why?

Having a p2e economy means giving rewards to all players that are willing to contribute to the metaverse, by buying in a market and playing a game, where users buy NFTs or equipment and play to receive rewards in certain tokens.

This economic model is based on the investment of the player, if players buy 1 or 2 times they will be able to be part of the game for an unlimited time, that is the reason of the insustentability.

Imagine that one day all players decide to stop buying NFTs or equipment, the economy will be completely stopped and the reward pool would become little and little every minute that users claim their rewards.

A ticket system is sustainable from every point of view: all users buy a ticket to play a round for a limited time, the company gets a % of every ticket (to pay marketing, salaries, development and expenses in general) and the other part of the ticket goes to the winner. If a player lose, he/she will lose the ticket.

Binamon Firewars is a multiplayer game, that means all players will fight against all. So, for example, if you kill 5 monsters you will receive a % of five tickets.
Also, land owners will receive (when maps are set) an smaller part of that ticket if those monsters died in their lands.

A ticket system is a win-win situation, not only for Binamon but also for our community because it brings an organic growth to our economy and new users, not only from crypto world but people from the gaming world.

Join us in our social media:

🚀 t.me/binamon

🚀 discord.gg/binamonofficial

🚀 twitter.com/binamonok

--

--