Homepage
Open in app
Sign inGet started

Black Banshee Studios

Games to Die For

Go to the profile of Jer Wallis
Jer Wallis
Dec 15, 2020

We’re All Going To Die’s logo with a coming soon, a game by Black Banshee Studios.

Telling The Story — ADR

“We didn’t have initial plans for dialogue in We’re All Going To Die,” according to sound designer Anthony Gentile…

Read more…
Go to the profile of Jer Wallis
Jer Wallis
Nov 24, 2020

The six different grenade types for We’re All Going To Die by Black Banshee Studios

Telling the Story — Gameplay

Writer: Jeremie Wallis, Audio Engineer

Read more…
Go to the profile of Jer Wallis
Jer Wallis
Nov 19, 2020

FMOD BigBuffo Spread Shot Audio Session for We’re All Going To Die by Black Banshee Studios

Telling The Story — SFX

By Staff Writer

Read more…
Go to the profile of Jer Wallis
Jer Wallis
Nov 17, 2020

Telling the Story — Art Direction

“Coming up with an art direction is one of the hardest things to do…

Read more…
Go to the profile of Jer Wallis
Jer Wallis
Nov 12, 2020

Background music FMOD session for We’re All Going To Die, by Black Banshee Studios

Telling the Story — Music

The modern gamer has three main things they look for in a game: gameplay…

Read more…
Go to the profile of Maxwill Taylor
Maxwill Taylor
Nov 5, 2020

Skeleton and controls for the Healbot’s default form in We’re All Going To Die by Black Banshee Studios

We’re All Going To Die’s Zachary Flannery

Writer: Maxwill Taylor

Read more…
Go to the profile of Maxwill Taylor
Maxwill Taylor
Oct 29, 2020

We’re All Going To Die’s Giovanna Amorim

Writer: Maxwill Taylor

Read more…
Go to the profile of Maxwill Taylor
Maxwill Taylor
Oct 22, 2020

Scenic picture of Riverside Walk, showing off some lighting, a level on We’re All Going To Die by Black Banshee Studios

We’re All Going To Die’s Sequoyah Copeland

Writing: Maxwill Taylor

Read more…
Go to the profile of Maxwill Taylor
Maxwill Taylor
Oct 20, 2020

We’re All Going To Die’s Carolina Amorim Part II

Writing: Maxwill Taylor

Art: Carolina Amorim

Another look into Carolina’s work is on the UI or User Interface side of the game We’re All Going To Die. When Carolina wasn’t creating bosses or…

Read more…
Go to the profile of Maxwill Taylor
Maxwill Taylor
Oct 15, 2020

Big Buffo — A boss from We’re All Going To Die a game by Black Banshee Studios

We’re All Going To Die’s Carolina Amorim Part I

Writing: Maxwill Taylor

Read more…
About Black Banshee StudiosLatest StoriesArchiveAbout MediumTermsPrivacy