Discussing Dapps, Blockchain and Games

Is this another article about Blockchain Cuties promoting their game abroad? Yes, indeed it is. But you still might like it.

Recently Max Ksen — our Community Manager in Asia, joined a group discussion on Blockchain games and Dapps in the Jinse WeChat group.

Jinse is kind of a big deal in China.

Jinse (金色财经)is one of the leading blockchain news platforms in China. It was created in cooperation with leading finance, Internet and technology companies.

Founded in July 2017, Jinse is now one of the largest media platforms for the blockchain industry with more than 1000 registered enterprise and individual advisor accounts. Jinse publishes more than 200 articles each day and has approximately 300 000 unique visitors daily.

We are happy to present you the juiciest bits from the Jinse WeChat group discussion.

The more experienced crypto enthusiast will probably get bored. But if you’re fairly new to crypto, this discussion might prove insightful.

There were more than ten speakers from different DApp projects who joined Jinse WeChat for an open discussion. Among them were Mr. Li Jinma, the EOS Asia Business Developer, Mr. Li Cong, the TRON developer and community leader, Mr. Vincent Liu, the CEO at DappReview, Jean-Charles Cabelguen, the CMO at iExec, and many other blockchain specialists.

Jinse team is excited about the future of decentralised applications and especially the blockchain gaming industry. The main question to our teammate — Max was:

Very few game developers are familiar with blockchain technology. Could you define the key features of a blockchain game? How is it different from a regular game? What are its key aspects?

Max’s reply was:

First and foremost a Blockchain game is still a game that is built for entertainment. As any regular game it strives to be unique and innovative.

For example Blockchain Cuties is always adding new content, new mechanics and more market opportunities for their players. The recent big gameplay update was the introduction of raid bosses — powerful creatures that can be defeated by cooperating with other players.

Secondly there are several ideological aspects that are very different from a regular game.

  • Ownership — players own 100% of their in-game assets. Those can be bought, gifted, sold, inherited just like regular real-world possessions. As soon as you buy your asset it is 100% yours and even game developers cannot take it away from you. In a traditional game you can lose all your assets after being banned or the game closing down.
  • Open market — players can trade their in-game assets both on and outside the game’s official market. There is no such thing as a black or grey markets in blockchain games. All trade is free and developers do not regulate it. Which means players can use any strategy they come up with and earn real profit while playing.
  • Uniqueness — blockchain allows you to create unique characters, that no one can replicate themselves. It gives you a chance to create a unique creature/item or anything else. The asset is represented by a token in the game, which can grow in value based on its rarity on the market.

Jinse also asked, “What are the current categories of blockchain games in the international market?”

Currently, there are very few types of blockchain games. Among of the first DApps there were mostly gambling games. Smart contracts are a perfect way to ensure trust, security and transparency of the platform operations. The other three main categories are:

  • Pure collectibles - games where you can only collect the assets. The best example of a game like that is CryptoKitties.
  • Collectibles with gaming activities. In such games, you are not only collecting and selling items on the market, but you can also engage in some form of interactive gameplay.
  • Strategies. We are expecting some strategy games with blockchain in the future, but currently all of them are in a development or a pre-sale stage.

Mr. Vincent Niu, who is the former Head of Analytics and Strategy in BlackRock and current CEO at DappReview, described his view on the blockchain games:

Can the blockchain remold the gaming industry? I don’t believe in it.

Indeed, blockchain can transform the relationships between game developers and players, it can increase the number of economic attributes and stimulation mechanisms through the implementation of the pass-through economy and asset tokenization, players will be able to purchase and own virtual gaming assets just like they own the products in the real world. These are the innovations and optimizations for the industry, but not a revolution and demolishing of the traditional gaming by any means.

Eventually, most of the players will remain indifferent to the implementation of blockchain technology. As long as the game brings fun, it does not matter if it uses blockchain or not.

EOS community is huge in Asia and in China in particular. Jinse asked Mr. Jin Ma, the representative of EOS in Asia, about the differences of EOS for game developers in comparison with other platforms.

He answered:

Currently, EOS provides an advantageous environment for game developers.

The most important advantage of EOS is the opportunity to make adjustments to smart contracts.

For example, Ethereum contracts are not adjustable which makes DApps harder to maintain.

There are opinions that this could compromise security, however, I believe that this trade-off is fully justified at the current state of Dapp development. It provides the much-needed flexibility for the game developers.

Another EOS advantage is that it is becoming more and more popular. So there is a good number of open sources, files, technical descriptions and other information available for the beginners.

EOS is at the beginning stage of its journey and lacks tools and solutions available for regular games. But we believe it is the question of time until EOS reaches its full potential.”

Speaking about the developers, Jinse invited Mr. JC Cabelguen, the CMO at iExec, to reply to the questions — “What is the difference in requirements for different kinds of DAPP developers?”

JC replied:

The most impactful skill is working with node synchronization and the ability to understand and write off-chain & on-chain protocols, as well as:

  • Understanding smart contracts
  • Ensuring main chain synchronization
  • Game design
  • UX
To be successful a Dapp needs to provide the best gameplay possible.

In essence, crypto games are not about blockchain itself, but about the user experience. Players will not choose gaming DApps just for the sake of the Blockchain, but rather due to the fact that blockchain can provide services centralized apps can’t.


There were a lot more interesting discussions on this event and we are very grateful to Jinse for this experience and we look forward to cooperating with them in the future.


Keep rocking, keep exploring and see ya on Blockchain Cuties!

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