Collectibles in Gaming: What do we consider of value in the digital space? Who collects what and why? — Women Series — Part 5(July 9th, 5PM CEST)

Blockchain Game Alliance
Blockchain Game Alliance
10 min readJul 6, 2020

The Blockchain Game Alliance invites you to participate in our online conference Collectibles in Gaming: What do we consider of value in the digital space? Who collects what and why? happening on July 9th, 2020 at 5PM CEST. This event will be led by 100% women speakers!

This event aims to show Blockchain Gaming, NFTs, and Digital Art (a world-widely believed as mostly dominated by men) as an inclusive industry where women can be empowered through entrepreneurship and true ownership.

https://www.youtube.com/watch?v=T8jzrFdF5BQ

Collectibles in Gaming: What do we consider of value in the digital space? Who collects what and why?

With the surge of blockchain-based games, crypto-collectibles have been consolidating their value in the crypto market. Back in 2018, Jeff of Axie Infinity defined three key factors on how to best assess the value of a crypto collectible, and these are: scarcity, utility, and aesthetics. Based on these parameters, we could assume that a collectible has to be rare, it has to retain special features (power) and it needs to be artistically compelling to be of value. Would this still be the case in 2020?

According to James Ferguson, CEO of Immutable (the creators of Gods Unchained), as more collectibles in-game have been created and made available on the market, over the course of this year we should expect an exponential stream of users discovering blockchain games and investing in crypto-collectibles.

As blockchain games are proving to be one of the most accessible and fun ways to onboard new audiences into a vibrant crypto economy, digital collectibles represent a new form of investment for the players and the collectors, but who are the real investors behind the game?

Decentralized models allow for interoperability across-platforms which means digital collectibles can live their own life, independent from the game they were created for and fully owned by their collectors. As the open-economy evolves interoperability can be considered the real value differentiator of crypto-collectibles in 2020.

According to NonFungile.com, we should expect the NFT Global Market Capitalisation to reach a significant growth (up to $315 million) by the end of the year, albeit the overall games market is estimated to be worth $149 Billion (2019).

Despite the forecast showing good opportunities for a booming virtual economy, the way we collect and value crypto assets are still very much relatable to human nature: how we perceive digital ownership and what makes us collect digital assets is a question still open for discussion.

In this panel, we will be looking at the motivations behind collecting crypto assets, what we consider of value, and how we can influence the overall crypto market.

ACCESS TO THE STREAM (July 9th at 5PM CEST)

Collectibles in Gaming: What do we consider of value in the digital space? Who collects what and why? is the fifth installment of online conference series dedicated to Women of Blockchain Gaming, NFTs, and Digital Art happening on June 4th, 11th, 18th & 25th 2020 continuing on July.

Our speakers for July 9th Event

Daniela Diaz (DapperLabs), Aminata Cisse (The Sandbox), Jessica Angel (ArtProject Decentralized), Olive Allen (visual artist, NFT entrepreneur) and Serena Tabacchi (MoCDA + NFT London)

  • Serena Tabacchi (MoCDA + NFT London) — a digital entrepreneur, curator, and writer. She works at TATE Modern for Tate Commerce and is the founder and director at MoCDA, the Museum of Contemporary Digital Art. She is currently researching on how to curate digital art IRL (in real life) and virtually, URL.
  • Olive Allen (Decadent.io) — a New York-based artist and entrepreneur working at the intersection of art, gaming, and tech. She purchased her first Bitcoin in 2013 and became actively involved in the blockchain community. She has worked on various experimental projects in the space and spoke at many conferences since. Olive was one of the first entrepreneurs in the NFT/blockchain collectible space and spent her days working on her tech startup in Silicon Valley before dedicating most of her time to her career as a visual artist.
  • Daniela Diaz (DapperLabs) — is a founding team member and project manager at CryptoKitties. Daniela has been part of the launch and live ops in the game that started the NFT industry as well as leading the development of experimental projects such as Cheeze Wizards. She is currently working on bringing CryptoKitties into Flow, the blockchain for open worlds.
  • Aminata Cisse (The Sandbox) — first dipped her toe in the blockchain in in 2018 and hasn’t turned back since. A gamer at heart, she was a community manager for a global startup that created mobile AR/VR applications on the blockchain, while she was based in Seoul. She then joined the The Sandbox team in late 2019 and became a community manager and content writer for The Sandbox.
  • Jessica Angel (ArtProject Decentralized) — is a Colombian-American artist based in NYC working on the intersection between art, science, and technology. She is currently developing the Dogethereum Bridge Art Project, a massive public art structure inspired by blockchain technologies and sponsored by the TrueBit foundation. Jessica is a leading player in the art and blockchain movement and the creator and moderator of the #ArtProject Decentralized community.

In case you missed it…

Also watch the early installments of our online conference series dedicated to Women of Blockchain Gaming, NFTs, and Digital Art:

More speakers throughout the events

A fantastic lineup of speakers will participate throughout this series of events.

  • Cynthia Huang (Altcoin Fantasy) — CEO and co-founder of Altcoin Fantasy, a crypto trading simulation game and the co-founder of Airhosts Forum, the largest Airbnb host community globally. Cynthia has won 8 hackathons, totaling over $100K USD and her articles have been published on sites like CoinMarketCap, The Startup, Good Audience and Invest In Blockchain.
  • Carolin Wend (Mintbase) — from Mintbase, a platform that also allows NFT creation on the Ethereum blockchain. She truly believes that decentralization will make the world a better place and wants to bridge the gap between technology and people.
  • Jiashan Wu (Ethernal) — designer, creative technologist, and cofounder of Ethernal. Ethernal is a multiplayer dungeon generated and owned by the players. Inspired by classic text and grid-based MUDs, players can explore the dungeon to discover new rooms and loot, collaborate with others to defeat monsters, or race against them to be the first to find rare items. The entire game is procedurally generated from the blockchain — game rules are dictated by the smart contracts and players have true ownership of items that they collect.
  • Judy Mam (Dada.art) — cofounder of dada.art, the only visual conversation platform where people from all over the world speak to each other through drawings, creating collaborative art. DADA is building a token economy with a gamified incentive framework to create a new economic paradigm for artists in which making art is separated from sales transactions, allowing artists to create freely while they receive a passive income for their contribution to the community.
  • Luna Javier (Altitude Games) — Creative Director and Co-Founder of Altitude Games, the Manila-based studio behind blockchain game Battle Racers. She has been designing and producing games since 2002 and is currently helping with UX design on Metaboss, the biggest NFT boss fight in the world.
  • Carolin Wend (Mintbase) — from Mintbase, a platform that also allows NFT creation on the Ethereum blockchain. She truly believes that decentralization will make the world a better place and wants to bridge the gap between technology and people.
  • Holly Atkinson (The Sandbox) — Recent addition to The Sandbox where she is a full-time Blockchain Developer. She previously worked as Full Stack Engineer for Tracr in their Application Team (Forbes Blockchain 50), after deciding to switch to a career in tech and becoming fascinated by Ethereum. Her career history (>12 years) spans business development, project finance and commercial roles, including over 5 years’ international experience at leading green energy company Ørsted, where she specialized in complex acquisition and joint venture transactions for Offshore Wind. BSc(Hons) Physics with French from The University of Nottingham.
  • Marguerite deCourcelle (Blockade Games) — (better known as coin_artist) is a technologist, game designer, and blockchain enthusiast. She is the CEO of Blockade Games, a company that designs puzzles and games built on blockchain technology.
  • Caty Tedman (DapperLabs) — Head of Marketing & Partnership at Dapper Labs. She is responsible for bringing content from the best brands in the world to consumers through partnerships, where beloved IP is brought to life in new and interesting ways using blockchain technology.
  • Fanny Lakoubay (CADAF) — a New-York-based communication & operations specialist with 12+ years of experience in art+tech, blockchain, and ESG projects. She is currently the COO of CADAF art fairs, held by New Art Academy. Besides, she is also involved in RadicalxChange Foundation and ETHTURIN hackathon.
  • Simona Pop — With a background in experiential marketing and creative strategy, Simona is passionate about the potential blockchain has in levelling out the playing field in terms of access to information, resources and global opportunity. Previously the co-founder of the Bounties Network, creators of the StandardBounties protocol, and broader Ethereum ecosystem steward working across Devcon Scholars, Grants, Educational initiatives, her work is all about broadening access to blockchain applications for everyone and empowering communities through token economics.
  • Genevieve (AgriLedger) — led AgriLedger’s collaboration with Haiti’s Ministry of Commerce and Industry to deliver a Distributed Ledger Technology pilot sponsored by the World Bank. The project went live in May 2020 allowing Haitian fruit farmers, customers and families to reap the benefits of fairer prices and improved food security. She is also leading a COVID Rapid Response project supporting the effective and safe delivery of testing kits by assuring the Value Chain. Genevieve was nominated by the Financial Times to the top 100 BAME in UK technology in 2019 and was a top five finalist for Quesnay’s Female Founders in FinTech 2019. She has spoken on emerging technologies at numerous high-profile conferences around the world. She is the vice-chair of techUK’s Distributed Ledger Technologies Working Group, which provides strategic direction for all UK activities related to DLT, and is an inaugural member of the Advisory Group for the Estonian Government’s eResidency initiative.
  • Sparrow (blackboxdotart) — a software engineer, traditional artist (encaustic wax medium) and digital artist. Finding a synergy between technology and art, Sparrow explores the latent space of Generative Adversarial Network (GAN) deep learning algorithms and other digital manipulation techniques to create artworks that are a collaboration between human and machine. Most recently she has been creating “programmable art”, wherein owners of individual elements of an artwork can control the rendering of a master image to create an artwork that changes over time. Her current focus: conceiving art that allows control of some elements of the artwork to be triggered by external data such as weather, Tweet sentiments, market prices, “in-world” activities, almost anything you could imagine!
  • Chloe Diamond (MoCDA + Blockchain advisor) — ​Chloe is an Oxford-based content designer with over 6 years experience in technology, art, and blockchain. She researches, explores, and tweaks content to make complex themes easy to digest, prioritising clarity and connection over jargon. She’s a curator and tech specialist at MoCDA, where she writes about what emerges when art and technology collide.
  • Gabrielle Patrick (Knabu) — loves classic video games especially the Mario series,Tomb Raider series, and Angry Birds. She is a UK & US lawyer with over 18 years experience at C-Level running 33 territories of a large FI. She is an early adopter, and one of the longest blockchain lawyers worldwide since 2012. She led the International Bar Association’s work on virtual currencies for over a decade. Knabu is licensing as a bank in the UK — its focus is the fiat to crypto bridge and transaction security using threshold signatures.
  • Tanya “Jasper” Lindsay (CryptoMibs) — Tanya has a long history of leading technology teams. Early in her career she worked for ATI Technologies (now part of AMD) developing hardware and software products for the gaming industry. An entrepreneur at heart, she left AMD and built a successful consulting business in the Systems Integrations space. She is now looking to bring all her passions together in the emerging Blockchain Gaming industry with a new business venture — CryptoMibs.
  • Xenia Vyazemskaya — Co-founder of It Takes Two, co-host of ValueTokenized.

Watch out for the next installments of this series:

  • TBA — Investing in Blockchain Gaming. Why now and what are the challenges?
  • TBA — Play the Game: Gender Gaps in Blockchain Games

About the Blockchain Game Alliance

The Blockchain Game Alliance is an organization committed to promoting blockchain within the game industry.

Our goal is to spread awareness about blockchain technologies and encourage adoption by highlighting their potential to foster new ways to create, publish, play, and build strong communities around games.

The BGA also provides an open forum for individuals and companies to share knowledge and collaborate, create common standards, establish best practices, and network.

Follow us on Twitter: http://twitter.com/BGameAlliance

Learn more about the BGA: http://www.blockchaingamealliance.org

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Blockchain Game Alliance
Blockchain Game Alliance

The Blockchain Game Alliance (BGA) is a coalition of game and blockchain companies committed to advocating for blockchain technology within the game industry.