Law, copyright law, killed the fan-made Goldeneye 007 remake
This story about legal ramifications in gaming, boiled down, in 1:32 minutes.
What’s the fuss?
One Goldeneye 007 fan spent 1400 hours meticulously recreating the 1997 classic, within another game, for people to play for free. Interested? Sorry, copyright law beat you to it.
- Despite being made by an inexperienced team, the game garnered critical acclaim and is considered to be one of the most important video games ever made.
- Even 24 years later, the original game is still adored and played, even on a competitive level.
- Despite being a first-person-shooter game, Far Cry 5 has built-in tools for creatives to make their own levels using the game’s assets.
- Krollywood’s project took 3 years and garnered himself worldwide attention, but it only took MGM (the half-owner of James Bond) a quick email to force the deletion of his work from the public eye.
Boiling it down
Copyright in video games is a relatively new area of intellectual property (IP) law.
- Nonetheless, cloning games is usually a blatant no-go in the eyes of intellectual property holders.
Despite these odds, many of these die-hard gamers aren’t dissuaded from creating similar fan remakes.
- In some cases, companies who own the IP have actually supported these projects and have even provided jobs to the fans behind them.
- Allowing players to share their own creations with one another ensures that the game never gets old, elongating player engagement.