End Where We Begin

How we turned our branching folktale game into a set of hardcover illustrated storybooks.

Brooke Condolora
Feb 14, 2018 · 4 min read
Maximum line length written for the game.
Burly Men at Sea’s branching story in Twine.
The Brothers Beard as they appear in the game and in extra-stylized book form.

They turn to the filled shelf. “Ye’ve done it,” whispers the old man, simply.

Brain&Brain Design Notes

A look at our game design process.

Brooke Condolora

Written by

Ozark game developer and narrative illustrator.

Brain&Brain Design Notes

A look at our game design process.