Some Destiny 2: Beyond Light tips and tricks (part 1)

Brew1188
Brew’s Musings
Published in
Nov 12, 2020
A Titan on Europa

In no particular order. This is all off the top of my head so check back daily for more info:

  • Masterwork (at least) three ghosts for use in strikes, Gambit, and the Crucible. You’ll be getting mode-specific mod drops during gameplay that make using these mode-specific ghosts more valuable.
  • Warmind Cells feel stronger. Don’t know if they are or not. Therefore, don’t dismantle those Season of the Worthy armor pieces that are dropping. Put ’em on and slot in some Warmind Cells mods. You can thank me later.
  • Forget infusing anything before Power Level 1200. Just use what drops and don’t waste Upgrade Modules.
  • The New Gambit is a nice mix of Prime for the mote deposit/build-up phase, then hearkens back to original Gambit for the primeval phase. Somehow, roles mean more now than they did before. That being said, if you’re not in a fireteam, gear up for boss melt and void shield breakage. You’ve got envoys to crush (they have void shields) then you need to be able to melt the Primeval with a debuff and then a high-output power weapon. My guess is, Ehroar will showcase builds for that soon.
  • The new weekly challenges for strikes, Gambit, and the Crucible are completing 8 bounties then a Prime Engram is given to you by the vendor. That Prime Engram will have a piece of the new seasonal vendor armor.

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Brew1188
Brew’s Musings

lutheran | xbox ambassador | sarcasmancer | beer snob