Building the Metaverse

Business, technology and culture of all the virtual worlds, realities and experiences of the Metaverse. 2D, 3D, mobile phones, VR/AR, games, MMORPGs, social networks, digital collectibles, esports; game design, Unity, Unreal, free-to-play (f2p), blockchain. ©2024 Metavert LLC

Data Fabric for Live Services Games

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I just wrote: Data Fabric for the Metaverse: Interoperability Starts at Home. About the importance of building the right data infra for your live-services game; and a bit about where blockchain fits (and doesn’t fit) into your strategy. The article is here: Data Fabric for the Metaverse.

As a reminder, I’ve shifted from Medium to Substack. It’s better to build our online community there — and would love to see you over there!

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Building the Metaverse
Building the Metaverse

Published in Building the Metaverse

Business, technology and culture of all the virtual worlds, realities and experiences of the Metaverse. 2D, 3D, mobile phones, VR/AR, games, MMORPGs, social networks, digital collectibles, esports; game design, Unity, Unreal, free-to-play (f2p), blockchain. ©2024 Metavert LLC

Jon Radoff
Jon Radoff

Written by Jon Radoff

Adventurer & entrepreneur. I fight for the game-maker. CEO Beamable.com. Contents of blog, Copyright 2024 Metavert LLC.

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