Metaverse Weekly: Horizon Workrooms, Top 20 Indie games on Steam, Visa in the Metaverse, and Twelve Minutes.

Erin McCarrie
Building the Metaverse
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4 min readAug 23, 2021

August 23rd, 2021

“Optom(etr)ist With Both Eyes in 3D” by aforgrave is licensed under CC BY-NC-SA 2.0

A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.”

Jane McGonigal

Horizon Workrooms

Working remotely from home is no longer a new concept to us, thankfully Facebook has solved the concern of losing personal connection. Horizon Workrooms is an infinite office space where you can meet, create, share your schedules, screens, and a sense of space.

While being in a simulated, sense stimulating environment has shown improved focus and quality of work, there is one main issue with Facebook’s Horizon Workrooms: The Avatars. As Peter Rubin from Wired states, “Its not not creepy.” While the avatars are able to be customized and mimic your movement, such as hand gestures, they do not move their mouths while talking ( nor do they blink). While this may be able to be fixed at a later date, it currently leaves the Horizon Workrooms Metaverse feeling rather robotic.

Although the virtual workspace currently leaves users feeling creeped out by the not blinking or mouth moving avatars, Horizon Workrooms strives to create an environment to be explored not only from a work setting- but a creative one as well. Horizon Workrooms allows for people to express their identity through their clothing, eye color, hair, and dress. This helps give each avatar a personal feeling, rather than a robotic one. Each user is also able to share their computer screen, their camera, and draw on an in platform whiteboard. This helps create a sense of space that Zoom currently lacks. Zoom and Horizon Workrooms act in the same way that people join a call to enter the shared space.

Steam releases the top 20 new games for July 2021

“Optom(etr)ist With Both Eyes in 3D” by aforgrave is licensed under CC BY-NC-SA 2.0

1.)Monster Hunter Stories 2: Wings of Ruin

2.)The Great Ace Attorney Chronicles

3.)Orcs Must Die! 3

4.)Warhammer 40,000: Battlesector

5.)GrandChase

6.)FINAL FANTASY III

7.)The Ascent

8.)FINAL FANTASY

9.)SAMURAI WARRIORS 5

10.)FINAL FANTASY II

11.)Death’s Door

12.)Hell Let Loose

13.)Mini Motorways

14.)Ys IX: Monstrum Nox

15.)Chernobylite

16.)Starbase

17.)Swords of Legends Online

18.)Ghost Hunters Corp

19.)Tribes of Midgard

20.)F1® 2021

Check out their Top Free to Plays, New Devs, and Blog Posts here!

Visa Enters the Metaverse

The pixelated artwork named CryptoPunk 7610 has bright green eyes, and a bold red lip. This NFT happens to be owned by one of the largest digital payment giants in the world, Visa. Spending $150,000 on the NFT ( or 49.5ETH), Anchorage has helped facilitate the deal becoming the first U.S bank to custody a Non Fungible Token. By placing CryptoPunk 7610 in a digital vault, only accessible by Visa through their key, many wonder the security of digital vaults and if people will be able to secure their personal NFT’s in them as the Metaverse continues to expand.

Spotlight

This week we are spotlighting the game Twelve Minutes! Featuring Daisy Ridley, William Dafoe, and James McAvoy, Twelve Minutes highlights a thriller adventure stuck in a tumultuous time loop. Will you survive?

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