C# Programming
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C# Programming

C# CONCEPTS

Design Pattern - Observer

According to Gang of Four, observer pattern defines dependency b/w two or more objects. So when one object state changes, then all its dependents are notified.

Photo by Christina Morillo from Pexels

In other words, a change in one object initiates the notification in another object.

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Sukhpinder Singh

Sukhpinder Singh

Programmer by heart | C# | Python | .Net Core | Xamarin | Angular | AWS | Remember to 👏👏👏👏 Buy me a coffee https://www.buymeacoffee.com/sukhpindersingh