CALL4
Published in

CALL4

Diagramming as Practice (Book, version 1.0)

A Brief of Diagramming as Practice

  • Cognitive Representation
  • Cultural Significance
  • Ecological Situation
  • Mediating Instrument

Chapter One: The Mind as Play Metaphor

  • 1.1 An Aha Moment
  • 1.2 A Metaphor: Mind as Play
  • 1.3 An Epistemological Framework
  • 1.4 Architecture: What is it actually?
  • 1.5 Opportunity: How can I do with it?
  • 1.6 Relevance: How do you understand it?
  • 1.7 Activity: What can we do together?
  • 1.8 Method Matters
  • 1.9 Is Mind a Product or a Process?

Chapter Two: The Diagram as Practice Framework

  • 2.1 A Meta-diagram
  • 2.2 Diagrams and Knowledge Frameworks
  • 2.3 The Diagramming Practice
  • 2.4 Four Perspectives

Chapter Three: The Cognitive Representation Perspective

  • 3.1 Develop a unique conceptualization
  • 3.2 Develop a unique visualization
  • 3.3 Match Visualization with Conceptualization

Chapter Four: The Cultural Significance Perspective

  • 4.1 Alfred Schutz on Relevance
  • 4.2 iART Framework for Relevance
  • 4.3 Relevance and Diagramming
  • 4.4 Intrapersonal Relevance and Diagramming
  • 4.5 Interpersonal Relevance and Diagramming
  • 4.6 Transactional Relevance and Diagramming
  • 4.7 Collective Relevance and Diagramming
  • 4.8 Collective Relevance: Cognitive Invention
  • 4.9 Collective Relevance: Symbolic Invention
  • 4.10 Frame, Unframe, Reframe

Chapter Five: The Mediating Instrument Perspective

  • 5.1 The Conceptual Space of Activity
  • 5.2 The Landscape of Activity Theory
  • 5.3 The Activity Checklist
  • 5.4 The Mediating Instrument Perspective
  • 5.5 The Means — End Spectrum
  • 5.6 The Past — Present Evolution
  • 5.6.1 Darwin’s Changing World View
  • 5.6.2 Project N: Understanding Mental Processes (2010–2020)
  • 5.6.3 The Development of Ecological Practice Approach (2018–2021)
  • 5.7 The Part — Whole Curativity
  • 5.7.1 Diagram-in-use: The Innovation Design Approach
  • 5.7.2 Product Field: Shapes of Innovation
  • 5.7.3 Diagram Network and Diagram Blending
  • 5.8 The Ambiguity — Precision Dynamics
  • 5.8.1 Peter Senge: How to make sense of a diagram
  • 5.8.2 Visually Enhanced Therapy: Using Diagrams in Psychotherapy
  • 5.8.3 Misdiagramming and Contaminated Mindware

Chapter Six: The Ecological Situation Perspective

  • 6.1 The Conceptual Space of Opportunity
  • 6.2 The Opportunity Formula
  • 6.3 Affordance as Opportunity
  • 6.4 Typology of Space Affordances
  • 6.5 Physical Space Affordances
  • 6.6 Graphic Space Affordance
  • 6.6.1 Peiphen’s Stickman and their playground
  • 6.6.2 From Value Proposition to Impact Canvas
  • 6.6.3 English, Chinese, and Graphic Space Affordances
  • 6.7 Digital Space Affordances
  • 6.7.1 Miro v.s. Medium
  • 6.7.2 Google Images and Knowledge Creator Brand
  • 6.7.3 ResearchGate and Diagram Digitization
  • 6.8 The Opportunity of Objectification
  • 6.8.1 Turning a diagram into a symbol
  • 6.8.2 Turning a diagram into a canvas
  • 6.8.3 Turning a diagram into a digital application
  • 6.9 The Opportunity Space

Chapter Seven: A Model of Knowledge Curation

  • 7.1 The D as Diagramming Project (Phase 1)
  • 7.2 A Model of Knowledge Curation
  • 7.3 A Canvas for Knowledge Curation Mapping
  • 7.4 Theoretical Approaches
  • 7.5 Conceptual Spaces
  • 7.6 Practical Perspectives
  • 7.7 Integrated Frameworks
  • 7.8 Operational Heuristics
  • 7.9 Practical Phenomena
  • 7.10 Connecting Theory and Practice

License

--

--

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Oliver Ding

Oliver Ding

Founder of CALL(Creative Action Learning Lab), information architect, knowledge curator.