CALL4
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CALL4

Thematic Space: Sparks In, Statue Out

Photo by IJ Portwine on Unsplash

The Canvas of Thematic Space

  • The Enter — Exit dimension
  • The Individual — Collective dimension

The Attach — Detach Flow

  • Life as a continuous flow
  • Project as a film with a prominent theme
  • Thematic space as a floor plan
  • Life Flow
  • Life Container

The Enter — Exit Trajectory

  • Inside process: Offers — Acts
  • Cross-boundary process: Attach — Detach
  • Inside process: The Self — Other Path
  • Cross-boundary process: The Enter — Exit Trajectory
Photo by Mohit Kumar on Unsplash
  • City: a concrete container (a knowledge field)
  • Map: an abstract container (the canvas of Thematic Space)
  • Trajectory: Enter and Exit (a strategic plan for Developing Tacit Knowledge during a period of time such as months or years)
  • Path: Offers and Acts within social dynamic situation inside a city (various social settings for Tacit Knowing Activities)

The Anticipation — Performance Complexity

  • Situation: Where are we?
  • Orientation: Where should we go?
  • Projection: What should we try?
  • Engagement: How to find our sweet spot?
  • Improvement: How to scale it?

Sparks In, Statue Out

  • Attach with many Sparks (Pieces)
  • Detach with one Statue (Whole)
Photo by Jez Timms on Unsplash
Photo by Fernando Santander on Unsplash
  • Free-standing: It should be independent.
  • Solid: It should be trustable and reliable.
  • Complete: It should be a meaningful whole.
  • Permanent: It should be reusable, even timeless.
  • Form: a book.
  • Content: a brand new theory about Activity.

The Lifeflow of Thematic Space

  • Imagery/Semantics is located at the “Fiction” zone because they directly link to imagination and language.
  • Narrative/Affordance refers to real situational embodied experience which is located at the “Fact” zone.
  • Imagery v.s. Semantics: Imagery refers to visual mental image while Semantics refers to understanding and appropriate use of meaning in single words, phrases, sentences and even longer units.
  • Narrative v.s. Affordance: Narrative is about human-to-human communicative activities. Affordance is about human-to-environment embodied activities.
  • Free-standing: It should be independent.
  • Solid: It should be trustable and reliable.
  • Complete: It should be a meaningful whole.
  • Permanent: It should be reusable, even timeless.
  • Media/Community: they are located at the “culture” zone because they refer to collective relevance and “information — rule” issues.
  • Service/Tool: they are located at the “experience” zone because they refer to individual behavior and “body — need” issues.
  • Media and Tool: they are both about human-to-material interactions. Media refers to human-to-information while Tool refers to human-to-object.
  • Community and Service: they are both about human-to-human interactions. Community refers to communities of practice while service refers to interpersonal activities and communications.

Attaching and Detaching without Language

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Oliver Ding

Oliver Ding

Founder of CALL(Creative Action Learning Lab), information architect, knowledge curator.