Texture (AsyncDisplayKit): “This isn't supposed to do that”

Rihards Baumanis
Chili Labs

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Once upon a time, there was a small group of iOS devs who decided that it would be awesome to try out AsyncDisplayKit to do a whole development project from A to Z. Why not.

First of all, why do even bother? Well, for us these were the reasons:

  • We wanted to come as close as possible to writing full layout in code;
  • Laying out UI in code is 'the thing';
  • 60 fps custom CollectionViewLayout sounds eye-pleasing;
  • Just lacked a challenge? Well, not really, but it's motivating to say.

Anyway — nodes, nodes, nodes everywhere. Everything is a node. And nodes go into other nodes… read full article on chililabs.io

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