Part 4_3D Environment Textures
Illustrated Animations for Virtual Reality_Using Adobe After Effects & Autodesk Sketchbook
Published in
4 min readMar 22, 2018
We decided instead of using a still photo we will be using basic textures to add colour to the projection mapped structure. This will allow us to replicate the design of one project over various scenes, ultimately creating a more coherent picture of the whole.
Room 1:
References
We chose these:
Room 2:
References
For this room we chose the following textures:
Room 3:
References
Our choice of textures:
What’s Next?
So now that we’ve chosen the textures we need to change the colour of the textures to fit the final colour palette.
See here for the next blog in this series “Part 4½_ Batch Processing in Photoshop_Follow Up Blog_3D Environment Textures”
See here for the full list of blogs in this series:
Illustrated Animations for Virtual Reality using Adobe After Effects & Autodesk Sketchbook
-Intro — Illustrated Animations for Virtual Reality
-Project Phase_Workflow planning: