Part 4_3D Environment Textures

Illustrated Animations for Virtual Reality_Using Adobe After Effects & Autodesk Sketchbook

Carla Inez Espost
CIEproductions
4 min readMar 22, 2018

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We decided instead of using a still photo we will be using basic textures to add colour to the projection mapped structure. This will allow us to replicate the design of one project over various scenes, ultimately creating a more coherent picture of the whole.

Room 1:

References

1805 Laboratory a greenish hue

We chose these:

Wall, Ceiling, Floor

Room 2:

References

1790' s, dimly lit, shadow cast
Related image

For this room we chose the following textures:

Wall 1, 2 & 3
Ceiling and floor

Room 3:

References

Our choice of textures:

Floor, ceiling
walls halfway 1 & walls halfway 2

What’s Next?

So now that we’ve chosen the textures we need to change the colour of the textures to fit the final colour palette.

See here for the next blog in this series “Part 4½_ Batch Processing in Photoshop_Follow Up Blog_3D Environment Textures

See here for the full list of blogs in this series:

Illustrated Animations for Virtual Reality using Adobe After Effects & Autodesk Sketchbook

-Intro — Illustrated Animations for Virtual Reality

-Project Phase_Workflow planning:

More references:

On Pixabay you can download these images for free — that’s if you count out the coffee :) , nice site!

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Carla Inez Espost
CIEproductions

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