Why Go is a Great Programming Language to Learn

Veerasolaiyappan
Cloudnloud Tech Community
10 min readApr 15, 2023

Go, also known as Golang, is a relatively new programming language that has gained popularity over the years due to its simplicity, efficiency, and scalability. In this blog post, we’ll explore some of the reasons why Go is a great programming language to learn.

  1. Simplicity: Go is designed to be simple and easy to learn. The syntax is straightforward and easy to read, making it an ideal language for beginners. Unlike other programming languages that have a steep learning curve, Go is relatively easy to pick up, allowing developers to start building applications quickly.
  2. Efficiency: Go is a compiled language, which means that it is fast and efficient. It compiles code quickly, and the resulting binary is lightweight, making it ideal for building high-performance applications. Additionally, Go’s garbage collector is optimized for speed and can handle large data sets without affecting performance.
  3. Scalability: Go was designed with concurrency in mind, making it an excellent choice for building scalable applications. Go’s built-in support for goroutines and channels allows developers to write concurrent code that can handle thousands of connections simultaneously.
  4. Cross-platform compatibility: Go is a cross-platform programming language, which means that it can run on multiple operating systems, including Windows, Linux, and macOS. This makes it an ideal choice for developers who need to build applications that run on different platforms.
  5. Large community and ecosystem: Go has a large and growing community of developers who are constantly contributing to its development. There are numerous libraries and frameworks available that can help developers build applications more efficiently. Additionally, there are several online resources available that can help developers learn Go, including tutorials, videos, and forums.
  6. Backed by Google: Go was developed by Google, one of the world’s largest technology companies. This means that Go is backed by a company with deep pockets and a long-term commitment to its development. Additionally, Google uses Go in many of its own applications, including the popular Kubernetes container orchestration system.

Hope you got it why we should learn Golang

Let’s proceed further on Go

Setting up a Go development environment

The first step is to install Go on your machine. You can download the latest version of Go from the official Go website (https://golang.org/dl/). Once you’ve downloaded the installer, run it and follow the installation instructions.

After the installation is complete, open a new terminal window, and type go version to verify that Go is installed correctly. You should see the version of Go that you installed printed in the terminal window.

Basic Syntax

Let’s start by looking at the basic syntax of Go. A Go program consists of a series of statements. Here’s an example of a “Hello, World!” program in Go:

package main

import "fmt"

func main() {
fmt.Println("Hello, World!")
}

Variables

In Go, variables are declared using the var keyword, followed by the variable name and the data type. Here's an example:

var name string = "John"

This declares a variable called name of type string and initializes it with the value "John". We can also omit the data type, and Go will infer it based on the value assigned to the variable:

var age = 25

This declares a variable called age and initializes it with the value 25. Go infers that the data type is int.

Constants

Constants are similar to variables, but their value cannot be changed once they are declared. In Go, constants are declared using the const keyword, followed by the constant name and value. Here's an example:

const pi = 3.14159265359

This declares a constant called pi and initializes it with the value of pi to 11 decimal places.

Data Types

Go has several built-in data types, including:

  1. Boolean: bool - represents a Boolean value, either true or false.
  2. Numeric:
  • int - represents a signed integer value.
  • uint - represents an unsigned integer value.
  • float32 - represents a 32-bit floating-point value.
  • float64 - represents a 64-bit floating-point value.

3. Strings: string - represents a string of characters.

4. Arrays: []T - represents a fixed-size collection of elements of type T.

5. Slices: []T - represents a dynamic collection of elements of type T.

6. Maps: map[T1]T2 - represents a collection of key-value pairs, where the keys are of type T1 and the values are of type T2.

7. Structs: type structName struct { ... } - represents a collection of named fields, where each field has a name and a type.

Control structures

In Go, control structures are used to control the flow of execution of a program. There are three primary control structures in Go: if/else, for loops, and switch statements.

If/Else Statements

The if/else statement in Go is used to execute a block of code based on a condition. Here’s the syntax of an if/else statement in Go:

if condition {
// code to execute if the condition is true
} else {
// code to execute if the condition is false
}

Here’s an example of an if/else statement in Go:

package main

import "fmt"

func main() {
x := 5

if x > 10 {
fmt.Println("x is greater than 10")
} else {
fmt.Println("x is less than or equal to 10")
}
}

For Loops

The for loop in Go is used to execute a block of code repeatedly. Here’s the syntax of a for loop in Go:

for initialization; condition; increment/decrement {
// code to execute
}

Here’s an example of a for loop in Go:

package main

import "fmt"

func main() {
for i := 0; i < 5; i++ {
fmt.Println(i)
}
}

Switch Statements

The switch statement in Go is used to execute a block of code based on the value of an expression. Here’s the syntax of a switch statement in Go:

switch expression {
case value1:
// code to execute if the expression equals value1
case value2:
// code to execute if the expression equals value2
default:
// code to execute if the expression doesn't match any of the cases
}

Here’s an example of a switch statement in Go:

package main

import "fmt"

func main() {
day := "Tuesday"

switch day {
case "Monday":
fmt.Println("Today is Monday")
case "Tuesday":
fmt.Println("Today is Tuesday")
default:
fmt.Println("Today is not Monday or Tuesday")
}
}

Functions and packages

Functions and packages are two essential concepts in Go programming language. By using functions, you can write modular code that performs a specific task, and by using packages, you can organize your code and reuse code written by others.

Functions

A function in Go is a block of code that performs a specific task. In Go, functions are defined using the func keyword. Here's the syntax of a function in Go:

func functionName(parameter1 type1, parameter2 type2) returnType {
// function body
return returnValue
}

Let’s break down the syntax:

  • func is the keyword used to define a function.
  • functionName is the name of the function.
  • (parameter1 type1, parameter2 type2) is a comma-separated list of parameters that the function takes. Each parameter has a name and a type.
  • returnType is the type of value that the function returns.
  • return keyword is used to return the value from the function.

Here’s an example of a function in Go:

package main

import "fmt"

func add(x int, y int) int {
return x + y
}

func main() {
result := add(5, 7)
fmt.Println(result)
}

Packages

A package in Go is a collection of related functions, types, and variables. Go provides a rich set of standard libraries that are organized into packages, which can be imported into your program using the import statement.

Here’s the syntax of the import statement in Go:

import "packageName"

You can also import multiple packages in a single import statement using parentheses:

import (
"packageName1"
"packageName2"
)

Here’s an example of using a package in Go:

package main

import (
"fmt"
"math"
)

func main() {
fmt.Println(math.Sqrt(16))
}

In this program, we’ve imported the fmt and math packages. The math the package provides various mathematical functions, including Sqrt, which we've used to calculate the square root of 16.

So far any doubts? How do you feel now?

Cool. Let’s continue further

Concurrency

Concurrency is a powerful feature of Go programming language that enables developers to write highly concurrent and efficient programs. By using goroutines and channels, you can write programs that can execute multiple tasks simultaneously and pass data between them.

Goroutines

A goroutine is a lightweight thread of execution that can run simultaneously with other goroutines. In Go, goroutines are created using the go keyword followed by a function call. Here's the syntax of creating a goroutine in Go:

go functionCall()

Let’s look at an example:

package main

import (
"fmt"
"time"
)

func printNumbers() {
for i := 1; i <= 5; i++ {
fmt.Println(i)
time.Sleep(1 * time.Second)
}
}

func main() {
go printNumbers()
time.Sleep(5 * time.Second)
}

In this program, we’ve defined a function called printNumbers that prints the numbers from 1 to 5 with a delay of 1 second between each print. In the main function, we've called the printNumbers function as a goroutine using the go keyword. We've also added a Sleep function call to the main function to wait for 5 seconds before exiting the program.

Channels

A channel in Go is a communication mechanism that allows goroutines to send and receive values. Channels can be used to synchronize the execution of goroutines and to pass data between them. Here’s the syntax of creating a channel in Go:

channelName := make(chan dataType)

Let’s look at an example:

package main

import (
"fmt"
"time"
)

func sendNumbers(channel chan<- int) {
for i := 1; i <= 5; i++ {
channel <- i
time.Sleep(1 * time.Second)
}
close(channel)
}

func receiveNumbers(channel <-chan int) {
for number := range channel {
fmt.Println(number)
}
}

func main() {
channel := make(chan int)
go sendNumbers(channel)
receiveNumbers(channel)
}

In this program, we’ve defined two functions: sendNumbers and receiveNumbers. The sendNumbers function sends the numbers from 1 to 5 to a channel with a delay of 1 second between each send. The close function is called to indicate that no more values will be sent to the channel. The receiveNumbers function receives the numbers from the channel and prints them to the console. In the main function, we've created a channel and started the sendNumbers function as a goroutine using the go keyword. We've then passed the channel to the receiveNumbers function to receive the numbers.

Error handling:

Error handling is an essential aspect of writing robust and reliable programs in Go.

Error Types

In Go, an error is represented by an interface type error. The error interface has only one method called Error() string, which returns a string that describes the error. A function can return an error value by returning nil if no error occurred, or by returning a value that implements the error interface if an error occurred.

Here’s an example:

package main

import (
"fmt"
"errors"
)

func divide(a, b float64) (float64, error) {
if b == 0 {
return 0, errors.New("division by zero")
}
return a / b, nil
}

func main() {
result, err := divide(10, 0)
if err != nil {
fmt.Println(err)
return
}
fmt.Println(result)
}

In this program, we’ve defined a function called divide that takes two float64 arguments and returns a float64 result and an error. The function checks if the second argument is zero and returns an error if it is. Otherwise, it returns the result of the division. In the main function, we've called the divide function with arguments 10 and 0. We've then checked if an error occurred and printed the error message if it did.

Panic and Recover

In Go, the panic function is used to indicate that a program has encountered a runtime error and cannot continue. When a panic occurs, the program will stop executing and print a stack trace to the console. However, you can use the recover function to recover from a panic and continue executing the program.

Here’s an example:

package main

import "fmt"

func recoverFromPanic() {
if r := recover(); r != nil {
fmt.Println("recovered from panic:", r)
}
}

func main() {
defer recoverFromPanic()
panic("oops!")
}

In this program, we’ve defined a function called recoverFromPanic that uses the recover function to recover from a panic if one occurs. We've then called the panic function with the string "oops!" inside the main function. We've also used the defer keyword to defer the execution of the recoverFromPanic function until after the panic function is called.

When the panic function is called, the program will stop executing and print a stack trace to the console. However, the recoverFromPanic function will be called next, because we've used the defer keyword to defer its execution. The recover function will return the value that was passed to the panic function, which in this case is the string "oops!". The recoverFromPanic function will then print the message "recovered from panic: oops!".

Writing tests

Testing is an essential part of software development, and Go has excellent support for writing tests

Test Functions

In Go, test functions are just regular functions that are defined in a file that ends with _test.go. Test functions start with the prefix Test, followed by a descriptive name that starts with a capital letter. The function should take one argument of type *testing.T, which is used to report test failures.

Here’s an example:

package main_test

import (
"testing"
)

func TestAdd(t *testing.T) {
result := add(2, 3)
if result != 5 {
t.Errorf("expected 5, got %d", result)
}
}

func add(a, b int) int {
return a + b
}

In this program, we’ve defined a test function called TestAdd, which tests the add function. The test function takes one argument of type *testing.T. We've also defined the add function, which adds two integers and returns the result.

The test function uses the t.Errorf function to report a test failure if the add function doesn't return the expected result.

Running Tests

To run tests in Go, use the go test command. This command will look for test functions in all files that end with _test.go in the current directory and its subdirectories. It will then compile and run the tests.

Here’s an example:

$ go test
PASS
ok github.com/username/project 0.001s

In conclusion, Go is a great programming language to learn for several reasons. It is simple, efficient, scalable, cross-platform compatible, and backed by a large community and a technology giant like Google. If you’re looking to learn a new programming language or want to expand your skills, Go is definitely worth considering.

That’s it. We completed our basics. Let’s celebrate

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