Creating a cross-platform wireframe shader in Unity
Wanna create some cyber-like effects for your games? :)
Over the years, video game graphics have evolved and improved so much that the latest sometimes AAA look like live action movies. But hyperrealism is not the only trend, and a lot of indie creators are looking for more stylish aesthetics.
A very cool effect that always gives a nice cyber-vibe to a game is a wireframe render. And yet, it’s not that easy to do, especially if you’re targeting multiple platforms!
So in this tutorial, we’re going to learn how to make a simple cross-platform shader to allow us to render most geometries as wireframes with various colours, transparency effect and other options:
This tutorial is available in video or text format — see below for the text version :)
Check out the Github repo with all my Unity tutorials! 🚀
And with that said, let’s dive in and see how to create this cross-platform wireframe shader :)