Creating a cross-platform wireframe shader in Unity

Wanna create some cyber-like effects for your games? :)

Mina Pêcheux
CodeX

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Over the years, video game graphics have evolved and improved so much that the latest sometimes AAA look like live action movies. But hyperrealism is not the only trend, and a lot of indie creators are looking for more stylish aesthetics.

A very cool effect that always gives a nice cyber-vibe to a game is a wireframe render. And yet, it’s not that easy to do, especially if you’re targeting multiple platforms!

So in this tutorial, we’re going to learn how to make a simple cross-platform shader to allow us to render most geometries as wireframes with various colours, transparency effect and other options:

This tutorial is available in video or text format — see below for the text version :)

Check out the Github repo with all my Unity tutorials! 🚀

And with that said, let’s dive in and see how to create this cross-platform wireframe shader :)

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Mina Pêcheux
CodeX

I’m a freelance full-stack web & game developer. I’m passionate about topics like CGI, music, data science and more! Find me at: https://minapecheux.com :)