Discovering the power of Unity’s Scriptable Objects

Let’s learn how this tool allows us to create efficient custom data types!

Mina Pêcheux
CodeX
Published in
19 min readMar 1

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As a game creator, one of the important questions you’ll have to answer is: how is my data going to be stored in this project? With all the scripts, data files, sounds, images and other assets that compose a game, it can be hard to find a perfect project organisation!

But then, what about the special “custom” data structures? What if you wanted to keep some player stats, or global game settings…

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Mina Pêcheux
CodeX
Writer for

I’m a freelance full-stack web & game developer. I’m passionate about topics like CGI, music, data science and more! Find me at: https://minapecheux.com :)