Discovering the power of Unity’s Scriptable Objects
Let’s learn how this tool allows us to create efficient custom data types!
As a game creator, one of the important questions you’ll have to answer is: how is my data going to be stored in this project? With all the scripts, data files, sounds, images and other assets that compose a game, it can be hard to find a perfect project organisation!
But then, what about the special “custom” data structures? What if you wanted to keep some player stats, or global game settings…