Making a Hack’n’slash #11: Showing damage popups 2/2
Let’s wrap up our damage popup styling and animation!
⬅️ Tutorial #10: Showing damage popups 1/2 | TOC | Tutorial #12: Setting up an inventory panel ➡️

Last time, we started to add damage popups near the enemies whenever they receive a hit. By setting up the TextMeshPro package, and also thanks to the Addressable…