CodeX
Published in

CodeX

SSMPL Part II — Making The Outer Markup Structure Of My Pipedream

In the first part I listed out some things I see as problems with HTML and laid out some planning for doing something about it. Now for our next step I’m going to go ahead and write a document in a way that fixes many of the language issues. We need the language before we address many other problems as MOST of HTML’s real issues are of its poor documentation, painful legalese and confusing mis-use of the English language, and not being an ACTUAL specification. Or at least it isn’t based on my engineering knowledge and definition of the word. We…

--

--

--

Everything connected with Tech & Code. Follow to join our 900K+ monthly readers

Recommended from Medium

Credence On Linux and Git:#IBelieveInDoing campaign.

Parser Combinators: a Walkthrough

Why is CI/CD Missing in Machine Learning?

How software developers can learn from putting the fries in the bag

UI Design Trends: 2021

[Job Opportunity] Project SEED is Hiring Game Marketing Manager

Optimizing Disjoint Set

The Experience so Far

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Jason Knight

Jason Knight

Accessibility and Efficiency Consultant, Web Developer, Musician, and just general pain in the arse

More from Medium

SSMPL Part III, Body / Content

Introducing CWCO — The Only Web Components Solution You Need

The Fundamentals of TypeScript, in Increasing Levels of Difficulty