Unity3D Basics — Instantiating and Destroying.

Now you see them, now you don’t!

One of the most useful tools in Unity game development is the ability to create and remove GameObjects from the scene. Anything from making enemies or powerups appear and removing them as they get killed or collected. The ability to included this behavior in our games is fundamental.

Luckily for us, Unity provides us with two simple Methods to use for these very purposes:

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Claudio Grassi

Claudio Grassi

Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.