Mobile Games Revenue up 8%

Trevor Doerksen
corecoinz
Published in
2 min readJan 11, 2018

Mobile app revenue is expected to continue to grow with projections for US$189B by 2020. The top grossing app in 2017 was Pokémon Go with over US$2B in revenue. According to Statista, other top mobile games including Candy Crush and Clash Royale. Tencent, which is the Chinese game developer behind Clash Royale, recently reported a 27% year over year increase in revenues for the quarter.

Newzoo released the latest quarterly update of its Global Games Market Report that shows 2.2 billion gamers are expected to generate US$108.9 billion in revenues in 2017. This represents an increase of US$7.8 billion, or 8%, from the previous year.

Digital game revenues will account for US$94.4 billion or 87% of the global market. Mobile is the most lucrative segment, with smartphone and tablet gaming growing 19% year over year to US$46.1 billion, claiming 42% of the market. In 2020, mobile gaming will represent just more than half of the total games market. The PC and console game markets will generate US$29.4 billion and US$33.5 billion in 2017, respectively.

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