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Cradles Weekly Report

28 November — 4 December 2022

We approach the final month of the year, and while the markets continue to rumble, we’ve never paused on building.

This week, there’s a major NPC added into the mix, and an impressive fortress will soon make its way into the game. How exciting, right? Want to know what else? Then we present the 34th issue of the Cradles weekly development report!

Game development

  1. Designed skill values of new weapons (one-handed axe, katana)
  2. Re-planed energy consumption system
  3. Continued to develop tavern quest

Game Design

  1. Designed dialogues for tavern quest
  2. Designed major NPC of the Curvitan city-state
  3. Refined the self-built continent plan
  4. Refined and adjusted the interior design of the estate in Curvitan city-state
  5. Refined the overall design of the buildings in the estate
  6. Finished the basic design of the Machi Fortress
  7. High-poly modelling of mine props

That’s it for now! As always, feel free to reach out to us or join the conversation with Cradians on the following channels:

Linktree: @cradles_official | Linktree


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