Cradles Weekly Report
21–27 November 2022
Don’t want to give too much away but you might want to keep your eyes peeled this week for a sneak preview of… let’s just say, light and dark mode kinda?
Not to mention new features and tweaked system… all in a week’s work for the 33rd issue of the Cradles weekly development report!
Game development
- Optimized Cradles backpack system
- Tested day & night weather system
- Added missing UI
- Continued to develop Cradles personal trading and self-built continent features
- Made NPC looping conversations
- Fixed bugs, improved enchantment, and reward features
Game Design
- Preliminarily designed the overall wild estate
- Designed and refined light armour suits
- Designed heavy armour suits and refined sketch designs for Levels 1–20
- Three forest monsters in Curvitan city-states
- Outlined the tavern quest
- Completed design of Level 30 Katana [Thunder/Fire Attribute]
- Reorganized Cradles ambient music
That’s it for now! As always, feel free to reach out to us or join the conversation with Cradians on the following channels:
Linktree: @cradles_official | Linktree
Website: http://www.cradles.io/
Cradles Official Forum: https://forum.cradles.io/
Twitter: https://twitter.com/cradlesio
Discord: https://discord.gg/cradles
Telegram Group: https://t.me/cradles_official_group
Telegram Channel: https://t.me/cradles_official
Instagram: https://www.instagram.com/cradles_official/