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Cradles Weekly Report

21–27 November 2022

Don’t want to give too much away but you might want to keep your eyes peeled this week for a sneak preview of… let’s just say, light and dark mode kinda?

Not to mention new features and tweaked system… all in a week’s work for the 33rd issue of the Cradles weekly development report!

Game development

  1. Optimized Cradles backpack system
  2. Tested day & night weather system
  3. Added missing UI
  4. Continued to develop Cradles personal trading and self-built continent features
  5. Made NPC looping conversations
  6. Fixed bugs, improved enchantment, and reward features

Game Design

  1. Preliminarily designed the overall wild estate
  2. Designed and refined light armour suits
  3. Designed heavy armour suits and refined sketch designs for Levels 1–20
  4. Three forest monsters in Curvitan city-states
  5. Outlined the tavern quest
  6. Completed design of Level 30 Katana [Thunder/Fire Attribute]
  7. Reorganized Cradles ambient music

That’s it for now! As always, feel free to reach out to us or join the conversation with Cradians on the following channels:

Linktree: @cradles_official | Linktree


Cradles Official Forum:



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