Crayta Devlog #2

Hannah Waddilove
Crayta
Published in
2 min readNov 7, 2018

⚠ This content is old and may no longer be correct or relevant!

It’s somehow been 4 weeks since our last devlog, and time has flown!

For the past few weeks we’ve mostly been working on behind-the-scenes stuff that’s invisible to players, but one of the main things we’ve been working on that you’ll see is some website quality of life improvements.

You will be able to change the name of your game:

Gif showing the process of changing game name

And change whether your game is private or publicly editable:

Gif showing toggle between private and public

Which then shows on your game card, so you can easily tell which games are set to be editable by anyone:

Image showing the “public” icon on a game card

In terms of game improvements, we’ve got new assets — meshes, music, and voxels, including water!

Image showing new water voxels

There are also new characters to pick from (you can see one in the screenshot above!) and a variety of other features and fixes for you to discover. ;)

As always, if you’re interested in playing the pre-alpha version of Crayta, pop on over to our website and hit us up on Discord!

--

--

Hannah Waddilove
Crayta
Writer for

I like cats, games, inclusivity, and Oxford commas.