Spring 2020 Projects
During an unprecedented spring, our project teams gathered virtually to carry on CL’s quarterly tradition of bringing the community together to build cool stuff. We are proud to present Spring 2020’s six amazing projects — check out a summary of each below!
Alone Together
Leads: Rishabh Aggarwal, Rosalind Chang, and Chang Liu
Members: Adela Tran, Amber Li, Bryan Wong, Divya Ponniah, Hiya Gupta, Molly Mielke, Skye Hoffman, Stephen Heo, Wasiq Al Mamun, and Zona Liao
What it is:
Alone Together is a visual experience that will serve as a time piece of this year. It puts the users in an interactive environment where they answer prompts and collect objects dropped by other users while listening to others answers to the prompts.
Tools & Process:
Beginning of quarantine in March, it felt really lonely being locked down in our apartments. Slowly, we started reconnecting with family members and old friends and having more conversations about thoughts and feelings which came with the realization that we’re all in this together. Every team member evolved this idea further and we want to explore this more in a real time manner through this project.
We’re done with story, narration, designs and 3D Modeling. On the dev side, we have an interactive world and a framework for the prompts but need to push through the last stages to put everything together and make it a complete experience.
Charipay COVID-19 Fund
Charipay App Store download link
Team:
Lead: Kyler Gilbert, Kevin Yu
Members: Hannah Zhong, Kareena Kullar, Rita Dang, Leela Mohan, and Pearl Doan
What it is:
This project was created to help out during the COVID crisis by building a website and reaching out to donors. The team started a fund to help provide PPE to hospitals and non profits in need. They partnered with over 30 non profits and a few suppliers (Donate PPE and GetUsPPE) and have raised over 200k units of ppe valued at over $625k.
Tools & Process:
We used Slack, Figma, Github, Notion, and Zoom to work on the project. We had weekly meetings with the entire team and then the tech and marketing teams had their own separate meetings as well.
Gwaja Fight
Team:
Lead: Jeanie Kwon (Art Lead), Joyce Kang (Technical Lead)
Members: Annie Chen, Nidhi Panchal, Felix Su, Tyler Phung
What it is:
Set in an Asian-American household, Gwaja Fight is about the all too familiar tale of siblings fighting over snacks.
Fight with siblings or friends in this two-player, arcade game over your favorite childhood gwaja (the Korean word for “snacks”), featuring snacks like Pocky and Lychee Jelly. How do you win? Push your sibling and steal their snacks, because at the end of the day, whoever eats the most is obviously the superior sibling.
Tools:
Krita (art and animation) and Unity
Food Stories
Team:
Leads: Jennifer Lin, Jessika Wang
Members: Ariana Hernandez, Emily Hou, Jane Lee, Chantal Tan
What it is:
For our project, our team came up with a mock-up company called Food Stories and created a marketing campaign for it. Our company is a food subscription box company catered towards people who want to cook fun, aesthetic dishes.We wanted to teach our team members about marketing fundamentals in a fun, creative way so we mixed research and design into our project.
For the first four weeks we came up with our company idea and did research about the product, price, industry, competitors, target market, various marketing methods, etc. For the second four weeks, we came up with our marketing campaign objectives, positioning statements, company branding and created many different types of advertisements. In the end we wrote out a whole marketing plan and created a pitch deck for our marketing campaign.
Tools & Process:
To design our advertisements, we used Canva, Adobe Illustrator and Adobe Photoshop.
Spotify.random
Team:
Leads: Rasha Rahman, Carolyn Vo
Members: Anna Kondratyeva, Bryan Wong, Francisco Borja, Jeffrey Chen, Khoi Nguyen, Rishi Sankar, Samuel Shen
What it is:
Spotify.random is a super customizable music discovery tool that gives users total control of what they’re looking for in a song. Users get to pick everything from the genres to how danceable a song is to find the ~song of their dreams~.
After playing around with the Spotify Web API, we wanted to create a customizable music discovery tool that allows for the users to have total control of what they’re looking for in a song. For example, users can choose their desired popularity on a slider from 0–100, with 0 being not popular at all to 10 being very popular. From there, we realized that this app not only helps amateur artists get discovered easier, but also allows users to discover a wider range of music.
Tools:
Figma, React JS, Three.JS, Spotify Web API, BootstrapReact, Ableton, Blender
The Good Fridge
Team:
Leads: Wendy Li (Design Lead), Eugene Lo (Technical Lead)
Design: Shannon Liu, Albert Han, Madeline Boesen
Dev: Shrenik Kankaria, Param Shah
Research: Kiera Dixon, Nina Gautam, Isabella Guo
What it is:
The Good Fridge is a mobile application that aids users in making ethical decisions through grocery purchases. The team’s mission is to provide greater transparency of product ethos to customers. They have made a fun, welcoming iOS app that encourages and recommends purchases that fall in line with the user’s own ethical values.
Process:
To start, the team at The Good Fridge gathered user research to identify their target audience. With 150+ responses to their surveys, The Good Fridge confirmed that their main audience would be individuals who cared about ethical issues but not enough time to delve deep. After designing a low-fidelity wireframe, the team expanded to include a research arm that gave a more informed analysis of ethical behaviors and trends.
The Good Fridge is displayed through an iOS app that was made in Swift. The backend consisted of a Flask server (python) that integrates with Google Cloud to perform sentiment analysis on product websites that were scraped using Beautiful Soup.
Want to learn more about The Good Fridge’s implementation?
If you’re interested in working on a CL project, project member applications will be live from Friday, October 2nd to Wednesday, October 7th at 11:59 PM! Please reach out to uclacreatives@gmail.com if you have any questions :-)