eSports, Sports and Crypto — Conference Call on October 2, 1–2pm ET

James Dix
JustStable
Published in
2 min readSep 27, 2018

If you are looking for a billion dollar industry on track to double in size this year, check out eSports. Leading sources of eSports revenue are advertising and purchases of virtual in-game goods and services. Crypto promises additional means of monetization, such as through compensating users themselves for use of their data, and directly rewarding them for taking high-value actions. eSports growth could also get a boost from gambling.

Crypto’s incentives are a short step from the points and rewards already common and popular with gamers and eSports enthusiasts. In-game purchases are the product of an industry that has figured out how to overcome challenges to consumer use of micropayments in other situations, such as for more conventional media content. eSports is thus providing a natural pool of early adopters for the integration of crypto — whatever it is actually called in the context of the games — into a rapidly growing set of use cases.

The global appeal of crypto and eSports could be particularly disruptive (complementary?) to legacy sports leagues. U.S. professional sports, for all their claims to global appeal, are still quite U.S.-centric in their fan and revenue bases. National networks often still capture rights to marquee soccer leagues in Europe and elsewhere. By contrast, eSports have the potential to blaze a more global trail, creating another reason for integrating globally accepted incentives, which are not denominated in any particular national currency — i.e., crypto. Moreover, the greater crossover between being a fan and being a participant in eSports is consistent with the democratizing drive behind the use of cryptocurrencies. Crypto tokens could be natural tools to reinforce bonds in these next-generation communities of player-fans.

For our conference call next week, we’re bringing together three experts on the convergence of eSports, sports, and crypto. The hour-long call will leave at least 15 minutes at the end for questions. Please see the speaker bios below.

Click here to register for the call at Zoom Conf Call

Speaker Bios:

Roderick Alemania, CEO of ReadyUp, an eSports platform, which helps users find and meet gamers, and makes it easy for gamers to manage teams, stay connected, and improve.

Kevin April, CEO of SportsCastr, a live-streaming company that allows anyone to instantly become a live color commentator to any viewer in the world.

John Kosner, President of Kosner Media, a digital media and sports consultancy company. John was a 21-year veteran of ESPN. He is an advisor to ReadyUp.

Click here to register for the call at Zoom Conf Call

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James Dix
JustStable

TMT Analyst/Advisor/Investor — CryptoOracle, LLC