AMA Recap: DOKDO DAO x Saakuru Protocol

CryptoDokdo
DOKDO DAO
7 min readJun 17, 2024

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13th June, 8PM (UTC+9)
A : Jack, CEO of Saakuru Protocol
Q : DOKDO DAO

Saakuru Labs delivers a groundbreaking L2 protocol that eliminates transaction fees and simplifies Web3 integration with its Developer Suite, enabling businesses to embed complex digital products swiftly and seamlessly. This innovation not only enhances user experience but also dramatically reduces go-to-market time and costs, setting a new standard in blockchain efficiency.

INTRODUCTION ABOUT Saakuru Protocol

Q Please give us a brief introduction to Saakuru Protocol

ASaakuru is a consumer-centric layer 2 protocol with zero transaction fees and very fast block time. Our chain is on top of Oasys, which is the Japanese gaming chain backed by prominent game studios such as Sega, Gumi, Bandai, Square Enix, etc.

Q What make difference for Saakuru protocol?

ABesides the chain itself, we also provide extensive developer tools that helps streamline onboarding of any projects including ones that have no experience in Web3. The cost to operate on our chain is also significantly lower even comparing to Base or Solana, which have very low gas fees. Our chain is permissioned. This enables us to work with governments and large corporations that have concerns with their users getting scammed since only approved projects can deploy smart contracts.

Depending on the verticals, we also provide additional services. For example, for gaming, we are acting almost like a publisher. We want to make sure every game has the best chance to success so we are helping with pretty much every aspects from tokenomic design, fundraising, go-to-market strategy, etc. We have a lot of great partners like Playground and collectively, we are looking to bootstrap any games with 100k+ DAU from day 1 and I’m talking about gamers and not typical Web3 farmers.

Q What’s the role of $SKR token?

ASKR token is viral to our ecosystem. It serves as both governance and utility token. Categorically, it can be broken down into 2 models, demand model and burning model. On the demand side, it’s currently related to developer activities. Even though Saakuru is gasless, there are still gas fees, but it’s abstracted out and we enforce this so that end users will never have to deal with it. By default, the cost sits with us. However, we are also asking developers to cover the cost which is around $100/1m transactions. They have a choice to pay using stablecoin or stake SKR token to earn expirable credits, which can be used to offset the cost. Platform like Playground stakes enough to cover 300m month transactions and as we have more applications, more SKR tokens will likely be staked.

On the burning side, we use revenue from various sources to buyback and burn token. One of the main revenue source is our DeFi layer, which is called Taffy. Because we codeveloped Taffy with a few DeFi experts, we also own 25% of Taffy team token. That translates to revenue coming from the protocol such as from transaction fees for token swap. We also get fees from governance layer when someone reports a security incident as well as the protection layer when we help someone recovers their assets. We also have many developer tools that are revenue generating. Collectively, we use part of the revenue to buyback and burn. In fact, we have already done the first round of buyback and burn about a week ago.

In the future once liquidity is much higher, we are also looking to use SKR token as the settlement asset for bridges between Saakuru and other chains. This should help improve the experience while generating additional demands for SKR tokens.

Q Could you briefly describe the main milestones you’ve achieved so far and the milestones you aim for, along with their schedule?

AWe are still quite new to the scene, but we alrady have very good traction:

570,000+ active wallets with assets on mainnet
200,000+ daily transactions (top 16 according to dApp Radar)
20+ clients
7 live games (3 in top 50 on dApp Radar; up to 8 more to go live in June/July)
60+ games and non-games in the pipeline (40+ to deploy on mainnet in 2024)
180+ ecosystem partners including Aethir, PlayGround, Animoca Brands, Circle, Oasys, MetaTheory
26+ chains are not connected to Saakuru and users can do cross-chain swap/bridge in-and-out of Saakuru very easily
Launched Taffy DEX with $1.5m TVL and surpassed $1m trading volume within the first 7 days

Social Traction
- 325,000 participants in season 1 and 2 of our SocialFi campaign with 220k+ eligible for SKR airdrop
- 210k followers on Twitter
- 35.2k members on Telegram

In the next 12 weeks, we are looking to do a few more exciting things:
- Liquid staking to allow any holder of OAS tokens to earn interested from Oasys L1
- Launch up to 12 more games and applications
- Launch GameFi SDK to simplify Web3 aspect of gaming
- 1m+ active wallet with assets
- 1m+ daily transactions

On the gaming side, we are looking to become the next Ronin

PRE-COLLECTED QUESTIONS FROM USERS

QMany coin projects are entering the Korean market and are paying a lot of attention and investment to the Korean market. I am curious about what the Saakuru team thinks the Korean market will be like. What are their plans for entering the Korean coin market in the future?

AKorea is a key market for us from both expansion of adoption of SKR token and to having more games on our chain. In the near future, we are looking to potentially get listed there to make it easier for Korean coomunity to trade.

Q Do $SKR token holders have the right to participate in project governance? What types of decisions can they vote on regarding the project?

A Governance will become an integral part of Saakuru and we strive toward full decentralization. Our model is what we call proof-of-stake-plus, which will use both number of tokens and level of activities to derive the voting power for each community member. This is very important because we want to make sure that people are the most active will have better voting power even if they don’t have as many tokens. In terms of decisions, here are a few examples:
- Security through governance. Any token holders can report melicious activities and have it reviewed by our security council.
- Whitelisting of projects. In the future, community members will be able to participate in this process.
- Decentralized sequencers. We are using OP Stack as the base for our chain. As OP Stack becomes decentralized, more parties will be able to participate in decentralization of Saakuru Protocol.
- Grant assignment. Saakuru community will be able to propose and vote for projects to receive grant and further enhance our ecosystem.

Q Can you give us some real-world examples of businesses or projects that are already benefiting from Saakuru’s technology? How have they integrated your solutions into their operations?

A Because we have a lot of games launching in the near future, many people think of us as a gaming chain. However, that’s only around 70% of our pipeline. The rest are projects related to educational sector such as certification and the rest are in retail such as RWA, CRM, etc.

A few months ago, we had a presidential campaign for Indonesia running on our chain to help attract Gen-Z to get out to vote. I think this show the breadth and the level of projects we are working with.

LIVE QUESTIONS

Q I think the domestic game industry is very marketable and diverse. Is there a project that SAAKURA PRODUCT is thinking of collaborating on? If so, what do you focus on when selecting a collaboration or partner?

A As mentioned earlier, Korea is a key market for us and there are plenty of game studios in Korea that we are looking to work with. Just can’t mention the names for now. Our criteria are simple. We want to work with good quality games with certain level of Web3 innovations. We are also looking for those who have thought through the economy loop well so that it has a chance to be sustainable since every game should last at least 5 years when it comes to Web3.

Q How does Saakuru Labs plan to manage the potential increase in network traffic and transaction volume as the Saakuru Protocol gains traction in the GameFi sector, and what infrastructure upgrades are planned to support this growth?

A We will soon do a network upgrade to make it about 10x more scalable. We are also able to expand horizontally as needed to accommodate for very high demands. Since we encourage high level of engagement on chain, this is absolutely essential.

Q How does Saakuru Labs plan to manage the potential increase in network traffic and transaction volume as the Saakuru Protocol gains traction in the GameFi sector, and what infrastructure upgrades are planned to support this growth?

A We strongly believe in UGC or user generated content. It’s essential for both Web2 and Web3 game as it helps with the longivity aspect as contents are generated not just by developers, but also gamers as well. With GameGPT, everyone will be able to create a new map, skins, characters, etc with just a prompt. You can even go as far as using a prompt to create a full game. For example, “create an action RPG game using characters from Genshin Impact”. Coupling with simple integration with Saakuru and we will start to see a lot of content available for everyone to enjoy.

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