Godot game engine learning experience

Cuong Do
cuongdd2
Published in
1 min readFeb 20, 2017

In my series of game engines evaluating and experiment, Godot comes as a very first candidate by following reasons.

Pro

  1. Godot is open source: you can find it here: Github
  2. Document is well written and easy to learn. Link
  3. Supports both 2D and 3D games, and not (3–1)D like Unity :D
  4. GDScript (Godot script) is Python inspired with Lua performance and Python syntax, it helps your scripting more readable and organization
  5. Scene/UI editor: it helps designers and developers work with same tool and share the same work flow.

Cons

  1. Lack of official 3rd party modules such as In-App-Purchase, Analytics or Ads. If you need them, search on Github or create yourself

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