Designing in the Jungle

Robert Boler
Damn Good Tech
Published in
1 min readMay 23, 2016

“Good ideas don’t come from a spring of ideas in the head of someone who works in a studio. It is instead the messy but satisfying job of a designer to discover the wells of ideas and solutions that are only knowable through the eyes of other people.”

This from my first guest post for cohort 4 of General Assembly’s User Experience Design Immersive (UXDI), in Austin. We explore three good and three bad user experiences (digital and otherwise).

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Robert Boler
Damn Good Tech

design // mobility // sustainability Thanks to my Eagle Scout training, I can survive for days without food, water, or internet. — www.Boler.work