CGI Painting Showcase #2: The big entrance

Here is a new painting showcase using CG!

Mina Pêcheux
Counter Arts
Published in
3 min readJun 21, 2021

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A few days ago, I talked about a new project that I’m currently working with the abstract painter Cali Rezo: the showcasing of her paintings using CG renders. Our goal with this new collaboration is to create photorealistic images thanks to 3d software (Blender) that exhibit Cali’s work in virtual but lifelike locations. The previous render was set in a living room with a soothing afternoon light…

This time, we went for quite a majestic but still minimalist entrance, in the same tones as the first image; we wanted to explore a more open space and play around with lighting. We were still aiming for a mid-to-late afternoon light but we had to manage a much wider area.

The render features two diptychs by Cali (80 cm x 160 cm): “T-037–19” and “T-038–19”.

About this realization…

Compared to the first image, where we had a window on the left that directly “constrained” the light, this second production was a bit more tricky lighting-wise. I used an HDRI map to get a global illumination all over the scene but since we wanted to have some sun directly on the paintings to focus the viewer’s eye on them, I also added a directional light. Then began the whole process of adjusting your lamp and…

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Mina Pêcheux
Counter Arts

I’m a freelance full-stack web & game developer. I’m passionate about topics like CGI, music, data science and more! Find me at: https://minapecheux.com :)