An elevation

a Children’s Game

Shuyang Huang
Data Mining the City
3 min readSep 19, 2018

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Background:

As a planner, it is generally acknowledged the difficulty to translate a planning language into the word that can be understood by ordinary people. Creating an interactive game might be a valid way to spread the relevant knowledge of planning and catch people’s eyesight toward the field. In this project, a children’s game called ‘Guess the building’ is introduced to attract children and provide some basic understanding of the building structure itself. The empire state building in this project is a sample and can be replaced by other photos of the landscape and cities.

A screen shot of the game

Rules:

The inspiration of the game came from the website example in assignment 2. The rules of the game comes from two different aspect: (1) to make the game attractive to children; (2) to make the game interactive.

1. Attraction:
a) Instead of a single-color background, the background of the game is made by ellipse grids nested in square grids, looking like some small pillows overlapping with each other;
b) The sparkling grid will make it more attractive for children to click the grid.

2. Interactivity:
a) When the mouse is clicked, the grid will disappear, and a part of the picture will occur;
b) A variable called ‘num’ is used to count the number of mouse clicks. When the number of clicks is less than 11, “you still have chance” will show up on the screen; when the number of clicks is more than 10, “you run out of chance” will show up on the screen. The limitation of clicks will increase the interactivity of the game.

Layout:

The code of the project:

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