Season 2 — Update 3

World Makers
Deceit 2
3 min readJun 19, 2024

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Subjects,

As the Midsummer Nightmare is drawing to a close, and season 3 is starting to appear on the horizon — we have a variety of features, tweaks & fixes to switch things up whilst playing through the remainder of the season pass.

Season 2 will be coming to an end — and Season 3 emerging from the dark — on July 5th. Make sure you’ve obtained all the rewards you wish before they get thrown in the crypt.

Patch Notes

Feature Changes

Gameplay Mechanics:

  • The number of non-human Innocent roles per game has been increased by 1. This means that in a 9 player game — there are 3 non-human Innocent roles.
  • The duration that handcuffs apply has been reduced from 45 to 30 seconds.
  • Players can now move whilst transitioning to the Inbetween.
  • The default number of tasks that are active at the beginning of a game has been reduced from 15 to 10.

Visual & Audio Updates:

  • The game ending sequence has been replaced by a slowing of time & a winning team splash screen.
  • A new smash sound has been added to when an altar breaks.
  • Camera movement has been added when first loading the game.
  • The end of game lobby sequence has been updated with a new and improved sequence and flow.

User Interface:

  • The UI indicators for the Infected chat top and bottom have been updated.

Animation & Effects:

  • Voted out players now fall through the portal below them.
  • CCTV Tablet now has a ‘first time equip’ animation.

Tweaks & Fixes

Visual & Audio Adjustments:

  • The visual when using the Seer’s ability has been improved to be less bright.
  • The visuals of the rift eyes have been tweaked.
  • The ‘burnt rune’ that gets left when a player dies has been replaced with a visual similar to the portal.
  • The main menu music volume has been slightly reduced.
  • The ‘vote cast’ animation no longer freezes the player’s legs.
  • Execution screams can now be heard from further away.

User Interface:

  • In-game alert notifications have been given a graphical update.
  • The inventory for the shop no longer shows when you’re being given your first free item.
  • Various UI icons have been updated.
  • Incorrect text on accolades have been updated.
  • A game identifier has been added to the UI both in-game and on the end game lobby to assist in actioning reports.
  • The text on the waypoint to the sabotage point now says “Sabotaged” instead of “Generator”.
  • The mutation icons the inquisitor sees above blood altars are now blue rather than white.

Gameplay Adjustments:

  • Outlines no longer show on Innocents when they talk during the Inbetween.
  • Players are no longer frozen in place when activating a blood altar.
  • The electricity box fail time has been increased from 20 to 30 seconds.
  • Roles have been re-added to the custom settings.

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